Owns
Loreseeker
- Joined
- 24/05/2018
- Messages
- 193
According to description of the Knock-Down talent, prone enemies should be considered as flanked. This doesn't seem to be working properly though. To be as certain as I could, I've attached screenshots showing what the attack accuracy is calculated as in the window hovering over the enemy.
Bahar's accuracy is 88% without flanking bonus. Then to be sure it wasn't only in that window's text I tried attacking and the combat log also gave it an 88% accuracy.
The next screenshot shows Bahar's attack and Alty's attack as well (50% non flanking accuracy).
The 3rd screenshot shows Bahar's accuracy after moving him to a flanking position, now 98% accuracy.
So it seems that for the prone enemy this flanking bonus should apply no matter which direction he is attacked from but this currently isn't the case.
Next bug is for the armor bonus received from the Fountain. I already mentioned this in the text issues thread but thought I'd group it here as well since this is possibly an underlying theme. This fountain effect also seems to be bugged and doesn't apply the effect. As you can see in this next image, my character has 4 armor from his gear alone, and the damage taken was only deducted 4 points. Shouldn't it be reduced by 5 if this blessing is in effect?
Bahar's accuracy is 88% without flanking bonus. Then to be sure it wasn't only in that window's text I tried attacking and the combat log also gave it an 88% accuracy.
The next screenshot shows Bahar's attack and Alty's attack as well (50% non flanking accuracy).
The 3rd screenshot shows Bahar's accuracy after moving him to a flanking position, now 98% accuracy.
So it seems that for the prone enemy this flanking bonus should apply no matter which direction he is attacked from but this currently isn't the case.
Next bug is for the armor bonus received from the Fountain. I already mentioned this in the text issues thread but thought I'd group it here as well since this is possibly an underlying theme. This fountain effect also seems to be bugged and doesn't apply the effect. As you can see in this next image, my character has 4 armor from his gear alone, and the damage taken was only deducted 4 points. Shouldn't it be reduced by 5 if this blessing is in effect?