Why monsters do always have first strike?

0rion79

Well-known member
Joined
22/12/2016
Messages
441
Hi, did you ever notice? No matter what, but monsters always have the first strike on me. It is nearly impossible to kill even the weakest minion without being hit first.

It is like if they just hit my character by getting closer, and only thereafter the attack speed is calculated. When my character attacks, instead, the damage is perfectly synchronized with the weapon movement, often generating unlikely situations where monsters can avoid sure hits just passing by.

This penalizes nimbler characters as the rogue, and makes no sense with characters wielding 2-handed weapons that are supposed to have the greater reach.

Pisses me off a bit.
 

ZeroesHero

Active member
Joined
31/12/2016
Messages
123
I noticed this at a low level hunting orcs. When they are coming towards you, try hitting the attack button a second earlier than you think you would need to. Seemed to work for me.
 

0rion79

Well-known member
Joined
22/12/2016
Messages
441
Yes, calculating the timing helps to have a better collision on my favor. Yet I would like things to be a bit different especially considering the hard life that I am having vs. assassins in the game (regardless of the race): they die as flies but they worn out my stamina a lot and the bonus from the shield is not really significant.
 

Zaocide

New member
Joined
23/06/2016
Messages
10
Some advice regarding your problem (mostly for melee rogue character):
1. Use bow for smaller mobs.
2. Use stealth/evasion for bigger ones.
3. Use your companion as they tend to have first strike even against mobs.
4. Learn to land your hits before mob's approach. It's tricky but possible.
5. Wait for mage class to pew-pew mobs from afar ^^

I usually use stab - stealth - evasion - stab to mitigate damage when fast running through low-level areas. 1 skill for 1 mob.
 

vo1d

Member
Joined
21/02/2017
Messages
98
0rion79":18p3wp0i said:
This penalizes nimbler characters as the rogue, and makes no sense with characters wielding 2-handed weapons that are supposed to have the greater reach.
2h doesn't seem to have greater reach, at least I never noticed that. Proper timing and distance management are your friends: it's possible to kill mobs with 2h before they retaliate. And you probably shouldn't care much about incoming damage: just find a puritan babe to heal your wounds :)
 

VDX_360

Staff member
Moderator
Joined
20/01/2017
Messages
6,278
I think it's a timing thing as my 2-H warrior lands the first blow more often than not.

On a related issue, 2-H warrior tends to get hit with a "flank" attack when using Charge skill.
 

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