0rion79
Well-known member
- Joined
- 22/12/2016
- Messages
- 441
Hi, did you ever notice? No matter what, but monsters always have the first strike on me. It is nearly impossible to kill even the weakest minion without being hit first.
It is like if they just hit my character by getting closer, and only thereafter the attack speed is calculated. When my character attacks, instead, the damage is perfectly synchronized with the weapon movement, often generating unlikely situations where monsters can avoid sure hits just passing by.
This penalizes nimbler characters as the rogue, and makes no sense with characters wielding 2-handed weapons that are supposed to have the greater reach.
Pisses me off a bit.
It is like if they just hit my character by getting closer, and only thereafter the attack speed is calculated. When my character attacks, instead, the damage is perfectly synchronized with the weapon movement, often generating unlikely situations where monsters can avoid sure hits just passing by.
This penalizes nimbler characters as the rogue, and makes no sense with characters wielding 2-handed weapons that are supposed to have the greater reach.
Pisses me off a bit.