When/which mobs should stop being aggressive to you?

Hisoka Approves

Loreseeker
Joined
28/03/2017
Messages
155
One thing that I always find weird is that these level 4 bandits still try to attack me as I walk past them in almost top tier gear.
Another game I've played heavily, RuneScape, makes it so when you are double a monsters combat level they no longer automatically target you, with many exceptions.

I believe a similar thing should be applied to Exiled Kingdoms, although I'm unsure about the numbers. Perhaps instead, after achieving certain reputations (with the Seventh House) or completing certain quests these pesky bandits will stop suiciding against me. Either way something should be done since it's not immersive to have to always have to one shot these scrubs.

However some mobs should never lose aggression: within any dungeon, wild creatures, insane people, random encounters, bosses, etc.
To tackle these wild animals we could gain charms that stop wolves/bears or just all wild animals of a certain level or below from attacking us.

What are your feelings towards the theme of changing aggro and is it even possible on the game engine?
 

VDX_360

Staff member
Moderator
Joined
20/01/2017
Messages
6,278
While I agree in concept---it's pretty silly of the muggers to try to mug a hero known for slaying dragons bare handed (doable!). However, by the time muggers would wise up, so to speak, they are just a few seconds delay. One skill attack and poof they are closed for good.
 

Hisoka Approves

Loreseeker
Joined
28/03/2017
Messages
155
Yes but the issue is that I feel less engaged with the gameplay if I'm always having to bat these guys away whenever I go to New Garand. And in a RPG we should aim for realism.
 

Linosaurus

Member
Joined
18/03/2017
Messages
26
I think this could be a nice addition, but only for certain early game enemies which are harmless eventually.

  • Goblins near Lannegar and Northern Blue mist.
  • Low level wolves, maybe dire wolves.
  • Bandits outside Kingsbridge and New Garand.
  • Maybe some of the desert spiders, though that's more because they annoy me, they still do a little damage with their acid.

These are mostly level 5. Maybe when you hit level 12 or so you get a pop up saying how you are all impressive and stuff and some weaker enemies will now avoid attacking you. Just to keep it clear and understandable.

Should not apply to winter wolves, because they live mostly out of the way on their own turf. And because profitable.
 

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