What do you think is the best weapon element in this game?

The best weapon element in your opinion?

  • Fire

    Votes: 6 24.0%
  • Cold

    Votes: 0 0.0%
  • Shock

    Votes: 7 28.0%
  • Poison

    Votes: 1 4.0%
  • Spirit

    Votes: 8 32.0%
  • Death

    Votes: 3 12.0%

  • Total voters
    25

Molokot

Active Member
Joined
12/09/2020
Messages
205
Yes adamantite sword is MUCH better than nanocarbon , and 2h adamantite sword is better than minotaur king axe, but in this case axe hase better crit so its not drastic diffrence. Earlier if u find 8% crit sword from random loot its ok.
 

VDX_360

Staff member
Moderator
Joined
20/01/2017
Messages
6,138
@Molokot,

The Wiki lists RAW damage against a neutral target (zero defense, zero resistance). That's pretty standard as that's the only way to have a simple spreadsheet. Obviously, armour and resistance play a huge role in ACTUAL damage. Skills and traits also play a notable role in ACTUAL damage.

For some builds, esp 2-H Warriors using Charge and Whirlwind, physical damage can be more useful as crits, and most attacks add a damage modifier to physical damage only. But that isn't the case across the board. 1-H warriors can do quite nicely with the right elemental weapon.
 

Molokot

Active Member
Joined
12/09/2020
Messages
205
Well if you would show only physical damage as dps then spread sheet also would be simple and much more accurate. And only exception to that are mage pure elemental weapons, because they get all bonuses. What it shows now , can be quite confusing for new players.
Lets see a simple example to explain to people who dont get it:
(i am taking now those values out of blue,sory dont have damage table in my head)
Monster has 30 armor , then with 14 damage weapon 7 damage pases thru it ,and with crit 28.
With 7physical and 7 elemental damage 0 damage pases and 10 with crit + elemental damage modified by monster resistance.
And tough monsters are usualy quite resitant to all kind of elemental damage.
so if u have 15% crit chance you will do 85x7 +15 x28=1015 damage and with elemental weapon you will do 15x10=150 damage and even if u optimisticly count that 7 x100 elemental damage then its still 850.
And this exaple doasnt realy show the diffrence because high end physical damage builds produce much bigger diffrence.
So if your character learned crit skills ,1 type damage weapons are much better.
Early game on low levels and or without crit skills diffrence is smaller.
 

VDX_360

Staff member
Moderator
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6,138
Well if you would show only physical damage as dps then spread sheet also would be simple and much more accurate.
So your solution to a common spread issue is to make a totally inaccurate sheet?

For weapons that have an elemental damage bonus, that elemental damage can easily be 20% to 50% of the raw damage. So leaving it out would be rather .... odd.

And yes, tougher enemies tend to have tougher resistances. But a majority of tough enemies have at least one weakness, or low resistance.

So rather than having a highly inaccurate DPS spreadsheet, having a single spreadsheet that lists raw DPS before various factors is much easier. And rather common across games.

As for player confusion, it seems most players are aware that raw damage is before defense, resistance and other factors are calculated. However, it would be fairly easy to add that type of statement to the current sheets just to improve clarity.
 

stonedwolf

Loreseeker
Joined
06/02/2019
Messages
1,167
Decurion Deserters and Liches have the same Armour value, 29. But as Deserters have Shields they resist between 12 and 29 points of Physical damage whereas the Lich will resist between 6 and 29. (With the proviso 20% always gets through). So a Physical weapon will have a literally different DPS on each creature. And any Spirit bonus is guaranteed damage because neither has any resistance.

Basically all a single table can do is give a kind of "best case" DPS scenario, it will vary case-by-case against opponent.
 

ajay

Member
Joined
14/06/2020
Messages
89
I have to agree with the consensus. The best weapon is what is going to push the most damage through the mob's resistances. Whether that's AC or elemental. DPH is more important on high AC mobs
 

Molokot

Active Member
Joined
12/09/2020
Messages
205
There isnt any consensus , its pure math, and math says that 1 damage type weapons are WAY stronger than those which has it splitted between normal and elemental, and counting 7+7 as 14 is, how to say it politely?, "not well thought".
 

Alan_SP

Staff member
Administrator
Joined
11/01/2016
Messages
1,966
It just isn't so. Elemental damage dealt depends on enemy type. Some could even be healed, but some can be killed only with certain elemental type.

It's complicated and certainly trying to say that's simple math doesn't stand true.

Please, don't try to make simple explanation of very complex system.
 

Alan_SP

Staff member
Administrator
Joined
11/01/2016
Messages
1,966
And, I agree that best thing would be to have damage calculator where you enter weapon and enemy to get exact stats.

Till someone make it, we have what we have.
 

Molokot

Active Member
Joined
12/09/2020
Messages
205
Yes Elemental damage depends on enemy type, but physical doasnt. And thats why 9-14 mace with stun that you can practicly have from begining of the game(well you have to steal it from manticores) is op as hell. And any other hard to get mace that is 6-9 +whatever elemental damage is complete junk.
 

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