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<blockquote data-quote="DavidBVal" data-source="post: 41588" data-attributes="member: 2"><p><strong>Re: Features for Version 1.1. The adventure continues!</strong></p><p></p><p>All 8 basic Mage skills working, but the balance still needs a lot of work.</p><p></p><p>For the next week I'll keep working on balancing and fixing issues, plus adding itemization for all the early levels. I'm not sure if I'll have time to add content too. Once it's ready I'll release a test update; very likely I won't make a public release until there's also advanced skills and itemization up to the endgame, but having testers trying out the mage at different stages until then will be good.</p><p></p><p>I opened new slots for testers, you can read instructions on how to join here: <a href="http://www.exiledkingdoms.com/forum/viewtopic.php?f=3&t=1200" target="_blank">viewtopic.php?f=3&t=1200</a></p><p></p><p>Remember you'll get no testing update until I release it, which hasn't happened yet. Probably in a week or so.</p></blockquote><p></p>
[QUOTE="DavidBVal, post: 41588, member: 2"] [b]Re: Features for Version 1.1. The adventure continues![/b] All 8 basic Mage skills working, but the balance still needs a lot of work. For the next week I'll keep working on balancing and fixing issues, plus adding itemization for all the early levels. I'm not sure if I'll have time to add content too. Once it's ready I'll release a test update; very likely I won't make a public release until there's also advanced skills and itemization up to the endgame, but having testers trying out the mage at different stages until then will be good. I opened new slots for testers, you can read instructions on how to join here: [url=http://www.exiledkingdoms.com/forum/viewtopic.php?f=3&t=1200]viewtopic.php?f=3&t=1200[/url] Remember you'll get no testing update until I release it, which hasn't happened yet. Probably in a week or so. [/QUOTE]
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