cred
New Member
- Joined
- 23/01/2021
- Messages
- 2
Hi I've been doing some Ironman runs as a melee rogue and the last 2 times I died was at the Bandit Cave near Kingsbridge. I can do the quest without issues, but when I explore it further more to the north behind secret doors I get caught in these extremely strong traps that wipes more than half my HP. I always carry alot of HP pots but I just get surprised by the amount of damage they do.
So my question: how is the trap damage calculated? in particular the spike traps. I know some of it is reduced by Armor value and I know how that works.
The damage is probably calculated based on the trap level but I'd like to have an idea of whats the maximum possible incoming damage heading my way according to the level of the traps in the area.
Skipping the area is probably an honest idea but traps will get stronger and stronger as time goes so I'd be just delaying the issue. Plus it seems to have some nice loot over there and I want to get my hands on it
Thank you for you responses I'd like CredHC the 6th to get past level 8 this time around.
So my question: how is the trap damage calculated? in particular the spike traps. I know some of it is reduced by Armor value and I know how that works.
The damage is probably calculated based on the trap level but I'd like to have an idea of whats the maximum possible incoming damage heading my way according to the level of the traps in the area.
Skipping the area is probably an honest idea but traps will get stronger and stronger as time goes so I'd be just delaying the issue. Plus it seems to have some nice loot over there and I want to get my hands on it
Thank you for you responses I'd like CredHC the 6th to get past level 8 this time around.