Just 2 quick ideas for town hall quests.
Currently only gold is given but it would be awesome if they gave gear instead occasionally. (You mentioned you were working on improving item generation and variability. This would go well with that)
Second idea is varying quest difficulty. I enjoy a challenge, I'd rather spend an hour trying to beat a dungeon (and the exhalation of beating it after many many deaths) than complete a few dungeons that didn't provide a challenge. You could even set reputation requirements to make these available.
One more idea for town hall storage
I keep stacks of pelts, gems and alchemical goods (that may be useful for crafting eventually) in storage. I was wondering if you could make a "take stack" and "put stack" button.
Excellent game keep it up!
Currently only gold is given but it would be awesome if they gave gear instead occasionally. (You mentioned you were working on improving item generation and variability. This would go well with that)
Second idea is varying quest difficulty. I enjoy a challenge, I'd rather spend an hour trying to beat a dungeon (and the exhalation of beating it after many many deaths) than complete a few dungeons that didn't provide a challenge. You could even set reputation requirements to make these available.
One more idea for town hall storage
I keep stacks of pelts, gems and alchemical goods (that may be useful for crafting eventually) in storage. I was wondering if you could make a "take stack" and "put stack" button.
Excellent game keep it up!