Thread for minor area issues: getting stuck, passing through objects, visual glitches.

VDX_360

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The mountain bridge just outside the lighthouse seems to have a walkable area that extends well past the graphical edge of the bridge. A party can stand pretty far off it.

It does NOT appear to be an intentional invisible path anywhere.... per my repeated attempts to explore that option.

X_No_Feet_On_Bridge.jpg
 

VDX_360

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Reported in the alpha phase, but still present in the Beta phase.
There's a conversation pit style step behind the row of houses on the SW corner of town. A player can drop into the area, but not walk back out.
X_One_Way_Step_In_Town.jpg
 

DavidBVal

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I consolidated both your posts in this new sticky thread.

Both fixed for 369.
 

ManweSuilmo

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Shortly after you see the gate out of Galeb's Bluffs, you can climb up some crumbled rocks on the left to get onto the cliffside. Once there, you can fall into a pit with no way out.

 

Duck123

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It’s possible to get into (and get stuck in) the closed portion of the harbor in port Galeb by going over the railing near loreseeker Icanos’s house
 

MikeB

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It’s possible to get into (and get stuck in) the closed portion of the harbor in port Galeb by going over the railing near loreseeker Icanos’s house
How exactly did you manage to pass the railing? I tried multiple times and failed.
 

Duck123

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How exactly did you manage to pass the railing? I tried multiple times and failed.
If you walk down these stairs at an angle you can get up here, then walk onto the railing and fall down



Oh also when initiating battle sometimes you clip through the wall (I’ve only had this happen in mirmek cave so far so while it seems easy to do and thus may be well known I wanted to post it just in case) you can walk out of it and be hit while in it though so not really an issue of getting stuck

Post automatically merged:    

Oh lol didn’t mean to merge these
 
Last edited:

VDX_360

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Running up / down steep cliffs can allow you to access areas you normally couldn't, and avoid fall damage you normally would take.

Not sure if it's an intended feature, but it's one the ways players can get to places they might otherwise be unable to access.
 

Sir Squirrelsalot

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Can walk through the stalactites but they blocks arrows. Seems it should block neither due to it's small size.
YL4RimY.png

s75OefW.png


Should be here (had to backtrack since I forgot after the fight)
L1x7E0n.png






In another zone since I forgot to check the map after leaving the other fight.
4AAxGbQ.png
qclXkeA.png
 

Fer

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If you get behind this stalagmite from the right, you clip into the wall and fall down.

sp1tYNd.png

0PSGK0o.png
 

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