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Theses traps are killing me!
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<blockquote data-quote="VDX_360" data-source="post: 30930" data-attributes="member: 2651"><p>For summary: the sound effect for traps, esp. the gas trap in the dessert, are too loud for headphone use.</p><p></p><p>There seems to be consensus from headphone users on that point so maybe it's a quick fix like adjusting a sound level in the program (cause everything is just a "simple" adjustment right). This is a strictly a David fix as it's a code issue.</p><p></p><p>I don't use headphones as I tend not to play out in about in public, but traps do stand out as louder than other sound effects so I can see how they might be a problem for headphone users. Metallic clang noises can harder on the ears than more softer sound effects so it's no surprise the noise on them is the breaking point.</p><p></p><p>Oh, and if you think the sound of the trap closing is bad, wait till you here you the sound made when a trap kills your Level 21 Character on Ironman.... Wait, that might be my soul breaking.</p></blockquote><p></p>
[QUOTE="VDX_360, post: 30930, member: 2651"] For summary: the sound effect for traps, esp. the gas trap in the dessert, are too loud for headphone use. There seems to be consensus from headphone users on that point so maybe it's a quick fix like adjusting a sound level in the program (cause everything is just a "simple" adjustment right). This is a strictly a David fix as it's a code issue. I don't use headphones as I tend not to play out in about in public, but traps do stand out as louder than other sound effects so I can see how they might be a problem for headphone users. Metallic clang noises can harder on the ears than more softer sound effects so it's no surprise the noise on them is the breaking point. Oh, and if you think the sound of the trap closing is bad, wait till you here you the sound made when a trap kills your Level 21 Character on Ironman.... Wait, that might be my soul breaking. [/QUOTE]
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