theSDRexperiment
New Member
- Joined
- 23/11/2017
- Messages
- 4
Hello forum!
I am playing rogue for the first time and can’t decide how to build.
I am level 12 and so far I have the following skills invested:
Evasion III
Flurry III
Stealth I
Sneak Attack I
Stab I
And 8 points to spend right now
I do like smoke bomb with stun effect idea (evasion, flurry, smoke bomb, rinse and repeat). However in actual game any projectiles in flight already will disrupt the invisibility, and being close to enemies means you can become visible again?
I love the idea of sneak attack III and almost perma-stun tough enemies when playing with a companion (cheese)? Does that work? Also in actual game the positioning of flanking attack is too narrow and often it doesn’t trigger, so it seems like it might be frustrating?
I think Stab IV and Assisnation III is interesting and I don’t know if it had more synergy with with the rest of the kit than say massive crits and precision strike?
Which combination and play styles are possible from here and what do you recommend?
I am playing rogue for the first time and can’t decide how to build.
I am level 12 and so far I have the following skills invested:
Evasion III
Flurry III
Stealth I
Sneak Attack I
Stab I
And 8 points to spend right now
I do like smoke bomb with stun effect idea (evasion, flurry, smoke bomb, rinse and repeat). However in actual game any projectiles in flight already will disrupt the invisibility, and being close to enemies means you can become visible again?
I love the idea of sneak attack III and almost perma-stun tough enemies when playing with a companion (cheese)? Does that work? Also in actual game the positioning of flanking attack is too narrow and often it doesn’t trigger, so it seems like it might be frustrating?
I think Stab IV and Assisnation III is interesting and I don’t know if it had more synergy with with the rest of the kit than say massive crits and precision strike?
Which combination and play styles are possible from here and what do you recommend?