Stun negates our attack

Azog

Well-known member
Joined
30/01/2016
Messages
283
Dont know if that was already mentioned by others. The stun from enemys always negates your own attacks. It happens often when you charge with the warrior into an enemy, your are getting stunned imediately (even before the enemy's attack animation is shown) and your attack is negated. The same goes for all attack skills. For example you do Whirwind, the attack animation starts, and before you do damage you get stunned and your attack is interrupted, even before the enemys attack animation is shown. And you can also get stunned when the enemy is focused on the companion, even when you're behind the enemy.
 

Alan_SP

Staff member
Administrator
Joined
11/01/2016
Messages
1,988
Please, use new thread for this, this is not a typo. I moved it in a new thread.
 

DavidBVal

Developer
Staff member
Administrator
Joined
28/02/2015
Messages
7,584
I will look into this. Definitely if you started your skill before the enemy starts the stun, they shouldn't be able to interrupt you
 

MrPanic

Loreseeker
Joined
05/04/2016
Messages
210
Martinbelfast":19ltkw5k said:
It happens to my warrior when i fight trolls

Yeah, it often applies. If you rush in with Bash... STUN... He really often negates your attack skill with stun
 

Alan_SP

Staff member
Administrator
Joined
11/01/2016
Messages
1,988
I was thinking that this is a feature, the way they can counter some of our attacks.

It happens to me with all enemies that stun.
 

Skater_Sirian

Member
Joined
16/05/2016
Messages
32
Comm4nder":2i7ybzps said:
Dont know if that was already mentioned by others. The stun from enemys always negates your own attacks. It happens often when you charge with the warrior into an enemy, your are getting stunned imediately (even before the enemy's attack animation is shown) and your attack is negated. The same goes for all attack skills. For example you do Whirwind, the attack animation starts, and before you do damage you get stunned and your attack is interrupted, even before the enemys attack animation is shown. And you can also get stunned when the enemy is focused on the companion, even when you're behind the enemy.


Well, that's the same case for every RPG/RTS ever.

Knockback/Stun interrupt attacks and spells. So adjust your play-style accordingly, that is my advice.

If you know that your spell/skill is going to get interrupted, then why charge head on? These are "enemies", not ragdolls.
 

Azog

Well-known member
Joined
30/01/2016
Messages
283
Yeah, you got the right point, i was talking about my playstyle. And thanks for your advice. ;)
 

DavidBVal

Developer
Staff member
Administrator
Joined
28/02/2015
Messages
7,584
stun should interrupt casting, and some other skills, but I think there's a bug and the stun effect fires as soon as the skill is activated, not when the hit lands. Checking it right now.
 

Top