Some Ideas

ArrowsFTW

Well-known member
Joined
01/05/2016
Messages
437
Ive been playing this game for 2 months and so far its really fun but I feel like it can have more

More random encounters like fighting that knight. Maybe put in a magical chicken monster and when you beat it, it drops amazing loot.

A giant wolf boss

More pallete colors for monsters and npcs

Visible equipment meaning I can see my character wearing a helmet besides the armor they have on

Different weapon sprites. Tired of seeing the same weapon sprite. Make fire weapons red, ice weapons blue

Can costumise the players hair and skin color at the start of the game

More old school painting portraits like Grissenda's

Rouges should have an innate ability of higher crits, same with warriors having higher hp

Scorpion enemies and giant scorpion boss (can be in the Jabal hills)

Pets as support companions (can attack, loot, detect traps)

Monster Hunter quest some guy wants to know all the monsters in the kingdom so he is making a bestiary about it (make monsters drop a certain scroll that gives their stats, loots, and description)

Companions having their own special skill that the player cant get making them more valuable and exclusive rather than being an inferior version of the player
 

Alan_SP

Staff member
Administrator
Joined
11/01/2016
Messages
1,988
It's been answered numerous times by David, having different fight moves (sprites), equipment colors, things in that direction, is very difficult from memory point. This is how 2D isometric games work. In 3D games that can be easy task. So it will not happen.

On other points, some things will happen, some not, but it is not for me to comment on that.
 

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