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General Forum
Solo play difficulty curve in non-meta build
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<blockquote data-quote="VDX_360" data-source="post: 65329" data-attributes="member: 2651"><p>Rogues have the hardest time on a solo run compared to the other classes. Here's the breakdown on what helps each class do well on a solo run.</p><p>2-H Warriors. Max Whirlwind + Max Charge really just tears up everything.</p><p>Summon Mages. A Level 18 Iron Golem makes a Companion obsolete.</p><p>Clerics. Summon Wolf or with Duel, either option helps out.</p><p>Rogues. Assassin, or ranged, have made it through, it just offers less room for error.</p><p></p><p>Summon scrolls, the recently added Beast Mastery Skill, and even the occasional throw-away mercenary can help take off the pressure for a solo run.</p><p></p><p>The hardest parts of the game for solo runs are the early mid-game when you're still pretty weak, and the Sewear of Horrors, which is just hard even under the best of circumstances. </p><p></p><p>For tracking purposes, there are two types of solo runs. Just leaving your Companion at home, or not completing quests for Companions. There's no real benefit either way, just a player preference.</p></blockquote><p></p>
[QUOTE="VDX_360, post: 65329, member: 2651"] Rogues have the hardest time on a solo run compared to the other classes. Here's the breakdown on what helps each class do well on a solo run. 2-H Warriors. Max Whirlwind + Max Charge really just tears up everything. Summon Mages. A Level 18 Iron Golem makes a Companion obsolete. Clerics. Summon Wolf or with Duel, either option helps out. Rogues. Assassin, or ranged, have made it through, it just offers less room for error. Summon scrolls, the recently added Beast Mastery Skill, and even the occasional throw-away mercenary can help take off the pressure for a solo run. The hardest parts of the game for solo runs are the early mid-game when you're still pretty weak, and the Sewear of Horrors, which is just hard even under the best of circumstances. For tracking purposes, there are two types of solo runs. Just leaving your Companion at home, or not completing quests for Companions. There's no real benefit either way, just a player preference. [/QUOTE]
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Solo play difficulty curve in non-meta build
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