Hi, love the game btw.
Currently am completely up to date with all the quests... apart from this one! Carelessly sold the mace just roaming aimlessly early on, and the completionist in me hates this ugly log in my quest book.
I would really appreciate it if you could allow for the ghost to be respawnable unless the quest is completed. I understand that this may allow for players to receive multiple maces and that it would be a lot of effort coding around that (to check inventory and banks). Perhaps lower sale value and nerf stats if it was not intended for players to have the weapon.
Alternatively, some way to fail the quest would also be appreciated, for example the option to tell the quest giver "Those ghosts give me the creeps, you're going to have to find another adventurer for this task".
Thanks