Sewers of horror harder with the last update?

0rion79

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22/12/2016
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441
Hi all, I have just re-entered the sewers in Icemist with my mage and I found the game much harder than the last time, or maybe it has been just my impression.

I have played it with my 2-hands warrior + Hirge and it has been relatively easy since I knew what to do already and used proper equipment and potions.
Then I noticed that in the corners of the elemental plane of fire there are some chests with notes and some book, so I entered it again with the mage (and grissenda as follower) but the second level has been extremely hard: felt like my golem dies too quickly, grissenda constantly gets paralyzed and ice bolts shot by enemy crazy wizards really deal a lot of elemental damage, as well as ancient guardians (that are way stronger than my golem maxed out).

Maybe it was just my feeling, since the warrior is probably the most balanced and easier class to play with due to constant high damage and stamina, what do you think about?

PS1: I don't know why, but in my game with the wizard, the fog-of-war has been reset and I have to re-discover the world map! Weird...
PS2: I think I may have had an easier life by storing more ice-ward and death-ward potions rather than carrying specific equipment, since the main treats there are poison and fire, yet being warded vs. everything even with the bag of holding is impossible - and it have to be, since it must be a real challenge!
 

DavidBVal

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7,466
Nothing has changed, except that I added one extra fire elemental at the Temple of the Flame.
 

VDX_360

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20/01/2017
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Warriors paired with Hirge should fair better in the Sewers of Horrors than any other class and companion combo due to the brutality and length of the dungeon favor combat builds with healing abilities.
 

VDX_360

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Warrior's skill Battle Rage is nifty against paralysis because it can break it. Stun Immunity items don't prevent paralysis, only halve the time duration. Mage class does have at least on item with Stun Immunity.
 

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