Re: Secret area in forbiden spit
This discussion highlights some of the challenges in given directions in isometric games. Terms such as "right" and "left" can get confusing based on where the player is standing in the game, esp in small areas like a dungeon room. Using the in-game system to refer to the South, or North wall, for example, is a more clear way to identify the wall in question.
A bit nerdy but it does avoid confusion.
PS: Thanks for using spoiler tags.