Restistance Bug

chosenone

New member
Joined
19/02/2016
Messages
4
unsure if the values are suppose to be direct resistance... but for example i can get 96 to undead.. but when fighting spirits/wriaths i still see them hit me 2-3

so is 96 suppose to be 96%... or is it just a value?
 

DavidBVal

Developer
Staff member
Administrator
Joined
28/02/2015
Messages
7,583
Hello, not a bug. Let me explain.

Resistance is less efficient the more it goes up.

1-50 reduces damage by 1% per point (50=50% reduction)

51-100 reduces damage by .5% per point (100= 75% reduction)

101-150 reduces damage by .25% per point (150=87% reduction)

151-200 reduces damage by .12% per point (200=96% reduction)

So around 250 you reduce by 100%. It is very difficult to become completely inmune to special damage.
 

Karni1

Member
Joined
03/02/2016
Messages
20
Resistance is less efficient the more it goes up.

1-50 reduces damage by 1% per point (50=50% reduction)

51-100 reduces damage by .5% per point (100= 75% reduction)

101-150 reduces damage by .25% per point (150=87% reduction)

151-200 reduces damage by .12% per point (200=96% reduction)

So around 250 you reduce by 100%. It is very difficult to become completely inmune to special damage.

David
will it be possible to add the percentage of ressistance along with the number?
maybe if I click on the number it will show the actual percentage?
 

Azog

Well-known member
Joined
30/01/2016
Messages
283
You could also experiment by yourself. Having around 90 resistance for example, is mostly the same like having around 75 resistance, so for me there is no real important difference according to the final special dmg output i do receive, and i can go perfectly with around 75 resistance as well.
 

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