- Joined
- 20/01/2017
- Messages
- 6,128
Let's looks at your questions in order:
1) Are you sure you looked at the right skeleton for the Journal? There are a few. It's marked with a 6 on this map. What does your journal say?
2) Mages have the hardest time in the early / mid game. While they do eventually get very powerful, it can be frustrating for a new player.
3) It's up to you to re-start or not, but you might want to press ahead and learn. There's a lot to the game and there's going to be a lot of other places where you might snag, or make interesting choices.
And some advice: Keep an eye out on your combat log. It tells you amount and damage type your're getting. That can quickly tell you what type of elemental damage you need, and if your damage is doing anything.
For undead, the general rule is ghosts will do heavy death damage, skeletons will do minor cold damage. Not a solid rule. But if you're exploring a new area that has undead, priorities death resistance. Experimenting helps, too.
1) Are you sure you looked at the right skeleton for the Journal? There are a few. It's marked with a 6 on this map. What does your journal say?
2) Mages have the hardest time in the early / mid game. While they do eventually get very powerful, it can be frustrating for a new player.
3) It's up to you to re-start or not, but you might want to press ahead and learn. There's a lot to the game and there's going to be a lot of other places where you might snag, or make interesting choices.
And some advice: Keep an eye out on your combat log. It tells you amount and damage type your're getting. That can quickly tell you what type of elemental damage you need, and if your damage is doing anything.
For undead, the general rule is ghosts will do heavy death damage, skeletons will do minor cold damage. Not a solid rule. But if you're exploring a new area that has undead, priorities death resistance. Experimenting helps, too.