Player Weapon/Armor Ideas

Lolerescut

New Member
Joined
24/04/2018
Messages
149
Also got a good idea for a ring that is upgradable "since crafting is a plan for the new update" a ring for poverity issues and health/mana issues that gets better as it is upgraded "obviously" stats would start like
1/gold per kill 1 hp and/or 1 mana per kill
Upgrade stats if limited upgrades or not
Going as if limited
Upgrade 1 +2 to each stat
Upgrade 2 +3 to each stat
Upgrade 3 +10 gold +5 hp and mana
If unlimited
Upgrade 1-5 +1 each stat
Upgrade 6-10 +2 to each stat
Upgrade 11-15 +3 to each stat
Upgrading styles i got two in mind
First style would be finding sone kind of a shading wierd craftman ish kind of npc that upgrades it for a "little" something in return
Second style would be through implementing ruby saphire emrald diamond or pearl to it giving it xp for level up
 

Duck123

Loreseeker
Joined
13/05/2017
Messages
248
A good weapon would be

GhostBlade
Damage: 9-10 5 death damage
Speed: 10
Special Ability: hits ignore armor
Description: this sword seems to only turn solid when striking.
 

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