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Paralysis OP
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<blockquote data-quote="VDX_360" data-source="post: 48316" data-attributes="member: 2651"><p>Stun and paralysis are issues that every build has to take into consideration. Currently ever class has an skill or item that greatly helps stun and paralysis, in addition to the having a high spirit resistance.</p><p></p><p>Those attacks are SUPPOSED to be deadly, and while I am often displeased with the revolving stun issue, there's not much of a way to make the effect have the same deadly outcome for all classed and all builds due to the diversity skills and equipment.</p><p></p><p>It's mind raking frustrating to watch your character die a slow death from re-peat stun, well slow death for warriors, rather fast death for mages <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="VDX_360, post: 48316, member: 2651"] Stun and paralysis are issues that every build has to take into consideration. Currently ever class has an skill or item that greatly helps stun and paralysis, in addition to the having a high spirit resistance. Those attacks are SUPPOSED to be deadly, and while I am often displeased with the revolving stun issue, there's not much of a way to make the effect have the same deadly outcome for all classed and all builds due to the diversity skills and equipment. It's mind raking frustrating to watch your character die a slow death from re-peat stun, well slow death for warriors, rather fast death for mages :-) [/QUOTE]
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Paralysis OP
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