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On Mercenaries and Companions
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<blockquote data-quote="VDX_360" data-source="post: 57657" data-attributes="member: 2651"><p>A bit of an old thread but I get the ever present concern over mercenaries.</p><p></p><p>The joke with mercenaries is by the time you can afford them, they're useless. Harsh, but not entirely untrue. That being said, on my last play through, I hired a mercenary to help kill the Unweakened Undermother. I expected the mercenary just to take a few hits and die. Instead, the mercenary survived the entire fight, and got the KILLING blow on the Undermother when my Companion was dead and my main character was stunned. So yeah, Mercenaries can still be useful.</p><p></p><p>And that's kind of the point of mercenaries. They're not designed to make your team over powered, but instead offer a little more combat power for long dungeons or tough fights. A party-centric Cleric has a few skills that buff party members that help buff mercenaries, but even than, don't expect mercenaries to pull their weight in gold.</p></blockquote><p></p>
[QUOTE="VDX_360, post: 57657, member: 2651"] A bit of an old thread but I get the ever present concern over mercenaries. The joke with mercenaries is by the time you can afford them, they're useless. Harsh, but not entirely untrue. That being said, on my last play through, I hired a mercenary to help kill the Unweakened Undermother. I expected the mercenary just to take a few hits and die. Instead, the mercenary survived the entire fight, and got the KILLING blow on the Undermother when my Companion was dead and my main character was stunned. So yeah, Mercenaries can still be useful. And that's kind of the point of mercenaries. They're not designed to make your team over powered, but instead offer a little more combat power for long dungeons or tough fights. A party-centric Cleric has a few skills that buff party members that help buff mercenaries, but even than, don't expect mercenaries to pull their weight in gold. [/QUOTE]
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