New quest "Ruins of the current Past"?

VDX_360

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There's a few ambush fights, the above mentioned outpost quest and all the arena fights... so the game currently includes defensive no-where-to-run combat situations.

I would lean against adding more defensive stay-here-till-you-die quests as they are they rub against the the exploration aspect of the game and tend to be difficult to balance for a wide range of classes and builds.

We see that balance issue in the arena fights.
 

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