Warrior class and companion tips
The warrior. A human tank, able to wear the heaviest armore and use all classes of weapons both blunt and edged, light to 2 handed (unless it's class specific). Below I'll go over both builds of the warrior, perks and disadvantages, as well as companion classes that compliment the build...
The warrior can play 2 rolls- meatshield and buzzsaw- but both require you to play crowd control (keeping agro focused on you) if your companion is to survive and keep attacking/healing. We'll start with the meatshield...
The meatshield
Meatshield is a great build for beginners. It combines decent DPS and high AC, allowing you to absorb massive amounts of damage and giving you an AC bonus to projectiles. This build also allows you to keep agro on 4 targets (cleave lvl3), giving which ever companion your running with free range on targets and minimize their HP loss. Best companions to run this build with is cleric or ranged rogue. The cleric can tie up straggler NPCs while throwing heals on you, while the ranged rogue can sit back and pump arrows into the targets you've agroed. Warrior companion with same build adds to your DPS and you don't need to worry as much about their HP, but running rogue/warrior companions can get costly with health potions.
The only real drawback with this build is the amount of DPS you put out, which can get costly fighting a singular boss who hits hard and has high endurance, forcing you to pop potions to stay in the fight. Also, if your running a warrior comp with 2-handed build they could possibly throw more DPS than you and agro the boss, getting themselves killed and forcing you to fight alone. So keep that in mind...
Your attribute points for this build should focus on endurance first, strength second, and agility 3rd if your looking stay in the fight the longest. Shield proficiency, cleave, and heavy hand will add bonuses to both your AC and Strength as well as increase your CC (Crowd control) abilities. Bash works in tandom with shield expert, as it adds +1 stun on top of its base stun (1-3)...
The buzzsaw
My personal favorite, suggestable for intermediate to advanced players. You ARE walking death with this build. Using 2-handed weapons your DPS will see numbers unachievable with one handed weapons and your encounters with NPCs will be short and sweet. CC is much easier with this build so it's fielders choice on which ever companion you run with. I've ran warrior comp. with this build when I'm doing cash/XP runs (companion runs meatshield w/cleave) to get in and out quickly, but i now run cleric comp. to save gold on health potions and shave points off its disadvantage, low AC.
With your focus on DPS AC suffers greatly so as a result you take more damage, hence the cleric comp., as well as the fact that heavier weapons have a much slower speed so you pop off less criticals as opposed to a light weapon that strikes with 13 speed (But crits aren't a certainty and any player, both beginner to advanced, shouldn't rely on them as much as standard DPS).
Your focus with this builds talents should be Strength first, Agility second, Endurance third. Abilities should be 2-handed expert, cleave, whirlwind, heavy hand. I also have massive critical and precision strike which are optional (as I said above, crits aren't as certain so I only have a point for each and both are possible change outs if better secondary abilities are added in the future)
Bloodlust is a great new ability I added too. You gain +2-6 strength and +2-4 armore for 6seconds after you kill an opponent.
If your not running a cleric comp. expect to use a lot of health potions if you find yourself against multiple opponents or a boss. I highly suggest putting points in the resilience ability or carry some shielding potions to make up for your low AC...
I'm looking forward to running my cleric soon so if anyone has some tips for me it would be appreciated
That's it for now. I have more tips and info if anyone is running a warrior and I didn't cover it here so feel free to ask.