Muirakitan
New Member
- Joined
- 30/01/2021
- Messages
- 23
Hi David, I'm a big fan of your game and as such I'd like to give some ideas on advanced skills that could be added to the game, those of you who enjoy this game could also show your ideas in this post.
My idea would be that when the Broken Crown of Toll is delivered to its owner, the owner himself grants us his blessings, and the advanced skill Necromancy is made available on his altar, guaranteeing his blessed one, the "sacred" gift of control over life and death, turning your enemies into undead servants, and controlling the dead unworthy of Toll. I will explain below.
Necromancy: (passive skill, requires intelligence 3 and lesser summoning 2, advanced skill exclusive to mages)
Description: As a bearer of Toll's glorious "blessings", you are able to turn your enemies into undead servants, in addition to being able to control the dead defeated in battle, only using the instruments with Toll's "sacred gifts". . (some are immune)
Advanced Skill Level 1 Necromancy: 2% chance when defeating an enemy, with death and poison elemental damage weapons, to make it your undead minion with 2/4 of its original health. (costs 1 skill point)
Advanced Skill Level 2 Necromancy: 5% chance when defeating an enemy, with death and poison elemental damage weapons, make them your undead minion with 2/4 of the original health. (costs 2 skill points)
Advanced Skill Level 3 Necromancy: 10% chance when defeating an enemy, with death and poison elemental damage weapons, make them your undead minion with 2/4 of the original health. (costs 2 skill points)
Advanced Skill Level 4 Necromancy: 20% chance when defeating an enemy, with death and poison elemental damage weapons, make them your undead minion with 3/4 of the original health. Controls undead defeated with any weapon. (costs 2 skill points)
Advanced Skill Level 5 Necromancy: 40% chance when defeating an enemy, with death and poison elemental damage weapons, make them your undead servant with 100% of their original health. Controls undead defeated with any weapon. (costs 3 skill points)
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My idea would be that when the Broken Crown of Toll is delivered to its owner, the owner himself grants us his blessings, and the advanced skill Necromancy is made available on his altar, guaranteeing his blessed one, the "sacred" gift of control over life and death, turning your enemies into undead servants, and controlling the dead unworthy of Toll. I will explain below.
Necromancy: (passive skill, requires intelligence 3 and lesser summoning 2, advanced skill exclusive to mages)
Description: As a bearer of Toll's glorious "blessings", you are able to turn your enemies into undead servants, in addition to being able to control the dead defeated in battle, only using the instruments with Toll's "sacred gifts". . (some are immune)
Advanced Skill Level 1 Necromancy: 2% chance when defeating an enemy, with death and poison elemental damage weapons, to make it your undead minion with 2/4 of its original health. (costs 1 skill point)
Advanced Skill Level 2 Necromancy: 5% chance when defeating an enemy, with death and poison elemental damage weapons, make them your undead minion with 2/4 of the original health. (costs 2 skill points)
Advanced Skill Level 3 Necromancy: 10% chance when defeating an enemy, with death and poison elemental damage weapons, make them your undead minion with 2/4 of the original health. (costs 2 skill points)
Advanced Skill Level 4 Necromancy: 20% chance when defeating an enemy, with death and poison elemental damage weapons, make them your undead minion with 3/4 of the original health. Controls undead defeated with any weapon. (costs 2 skill points)
Advanced Skill Level 5 Necromancy: 40% chance when defeating an enemy, with death and poison elemental damage weapons, make them your undead servant with 100% of their original health. Controls undead defeated with any weapon. (costs 3 skill points)
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