Nanocarbon One-handed axe, skins, etc...

Simon Darkmoon

New member
Joined
04/05/2021
Messages
1
Finished the game today and it's an excelent game. But there's some things I missed like a Nanocarbon one-handed axe, or alternative skin for the player character, as in the game we already have other models for npcs. And the armor color variant. Like make legion set yellow as in the item miniature, Ash plate black, blessed plate blue and etc... Just a few little things I thought it'll be awesome to see in game. And again, it's a masterpiece xD
 

Dmitri

Loreseeker
Joined
27/01/2021
Messages
65
Finished the game today and it's an excelent game. But there's some things I missed like a Nanocarbon one-handed axe, or alternative skin for the player character, as in the game we already have other models for npcs. And the armor color variant. Like make legion set yellow as in the item miniature, Ash plate black, blessed plate blue and etc... Just a few little things I thought it'll be awesome to see in game. And again, it's a masterpiece xD
The problem is, engine David is using the engine which was made by David himself, and of-course, like every engine, it has limitations, now if David went out of his way and made the custom character looks, he has to modify a lot to allow such thing.

Sprite customisation changes are not easy with the current engine of EK since character sprites are stored as a single sprite. So new customisation options would exponentially increase the amount of character sprites stored
 

Top