I already got used with all the spells, and now I *almost* never hurt myself with fireballs any more lol
And yes, with Blizzard, WHEN I can get it in the right angle, it does pretty good damage, if I can get it to properly bounce. It's pretty good for dungeons, not so much in the open areas, but even so, Im in a point where I dont know if the critters simple have too much resistances, or is it a matter of the areas Im in, or what, that it's becoming increasingly less effective. Also, my blizzard is only lvl 2, while the others is 3, so there's that. On paper thou, the extra damage each level brings is... Negletable, really. I would need to play to know obviously, but my fireball, for instance, despite being lvl 3, just seems very weak. My lvl 2 blizz I dont even see a difference anymore, and thus I only ever used it in moments of desperation, when I unleash all 3 elements at once to "see what sticks". Besides that, my other problem is about sustainability, which is why I havent pushed any of my elementals to lvl 4, because they already are too mana draining, which has led me to use my staff as much and as often as possible, which is good because I have became pretty skillable in positioning myself in order to preserve both mana and hp as much as possible. That could be easily solved if I had endless supplies of potions, of course, but paradoxically, my gold supply is insanely low, despite the fact that I NEVER bought any items in the game - not even scrolls or potions. The only potions I use are the ones I find (and a few I crafted at Lannegar), which also has lead me to be pretty conservative in their use, which has also lead me to be pretty conservative with the risks I take for both my health and my mana, which once again, pretty much forced me to learn how to dodge all the wolves before they can hit me even once, or to dodge any single spider, and perfectly position myself 180 degrees between them and Griss, so in most areas I go by without losing a single hp or using a single mana (except for Mage armor).
I only ever used my gold for buying the vaults, and for paying the fines for the Mercian kingdom (I wanted to max Varanni rep, so I called the Jabal captain out on the slavery, paid the fine, released the slaves, paid the fine again). Oh yes, and I bought 10 invisibility and 10 speed potions to do the 2 harder Mage Guild's quests (Prejudice and Apprentice). With that, my gold supplies were very low, and potions are VERY expensive. Which is why the last thing I did in the game was hitting the Maze of Lamth, which to my surprise has gave me enough to buy the +2 int belt in Icemist (30) and the house in New Garand (25k gold) pretty fast, basically more gold than in the entire rest of the game. So, I could grind a bit more and stockpile tons of potions, and then just go total mayhem on my spell unleashing, but that would be just so... Boring. Because I would spend more on potions than I would get from loot, and it would mean I would have to keep raiding the Maze over and over before each new dungeon - and that's a destiny I was trying to avoid.
Does that mean that Elementalist mage is not a feasible build Mid-game foward? That's... Frustrating. I dont wanna brag, but I would say I've became pretty skillable in playing that style, maybe not as much as a veteran, but I do beat up foes that I should have no business dealing with. But when every single thing I face is highly resistant against everything, it simply feels like this build is not supposed to be playable at all.