Kakost
Active Member
- Joined
- 06/12/2022
- Messages
- 293
So, the way to the Ark finally opened. I still havent finished the Abbot, decided to try to get better items at the Ark first.
Well, that's easier said than done. Those damn glowing lights, blasted hell! It was so much worse than I expected. After a few narrow escapes, I took a deep breath and went threw. Only to find crazy minotaurs at the ruins that were supposed to be my salvation, according to the loreseeker expedition. Damn.
So, it's running and drinking potions again. I hope that stuff isnt addictive - or that it doesnt have long term collateral effects. Is it necessary to consult a cleric before self administering potions?
Anyway, after the initial scare, it was time to consult the Wiki Oracle, so that showed me that the ruins are actually the Sunken City. So, I went there, dodging the blasted lights and crazy Minos. And I got there more out of a need for protection than for truly wanting to do that quest at the moment.
Gotta say thou, Im glad I did it. The Minos there not too scary, just slightly stronger versions of the Maze ones, so that part was a piece of cake for a change. No crazy elemental damage, no insane resistances. Just brute force - but as we all know, intelligence always beats brute force, and intelligence is the one thing my mage has above all.
And the Underking himself? Again, no trouble at all. With my spells I quickly dispatch his minions, and only focus on him. With Griss as a barrier, my staff's heavy damage and my powerful spells, that was a fairly easy boss. I guess I can already tell where this Elementalist build is most successfull. It's against brutes that only employ sheer strenght.
And obviously, Im keeping his crow, so there's a certain underground king that is going down...
Also, I met a certain Valeran, but following the options for trait checks, he simply left, and I guess I lost the unique Thuramian plate mail in the game dammit.
Anyway, still havent got to the ark, now it's the time, but I have no idea what to expect. And now Im having second thoughts... I have no idea how to survive without Griss
Well, that's easier said than done. Those damn glowing lights, blasted hell! It was so much worse than I expected. After a few narrow escapes, I took a deep breath and went threw. Only to find crazy minotaurs at the ruins that were supposed to be my salvation, according to the loreseeker expedition. Damn.
So, it's running and drinking potions again. I hope that stuff isnt addictive - or that it doesnt have long term collateral effects. Is it necessary to consult a cleric before self administering potions?
Anyway, after the initial scare, it was time to consult the Wiki Oracle, so that showed me that the ruins are actually the Sunken City. So, I went there, dodging the blasted lights and crazy Minos. And I got there more out of a need for protection than for truly wanting to do that quest at the moment.
Gotta say thou, Im glad I did it. The Minos there not too scary, just slightly stronger versions of the Maze ones, so that part was a piece of cake for a change. No crazy elemental damage, no insane resistances. Just brute force - but as we all know, intelligence always beats brute force, and intelligence is the one thing my mage has above all.
And the Underking himself? Again, no trouble at all. With my spells I quickly dispatch his minions, and only focus on him. With Griss as a barrier, my staff's heavy damage and my powerful spells, that was a fairly easy boss. I guess I can already tell where this Elementalist build is most successfull. It's against brutes that only employ sheer strenght.
And obviously, Im keeping his crow, so there's a certain underground king that is going down...
Also, I met a certain Valeran, but following the options for trait checks, he simply left, and I guess I lost the unique Thuramian plate mail in the game dammit.
Anyway, still havent got to the ark, now it's the time, but I have no idea what to expect. And now Im having second thoughts... I have no idea how to survive without Griss