Main issues so far

Lovebear

New Member
Joined
15/07/2016
Messages
11
Love this game, but the only flaws so far, imo are:
-Cannot buy mana pots unless in cleric guild.
-Cannot change guilds.
-Having to leave a dungeon or even your own tower to save a game. A bit like having to go outside for a smoke lol.

Otherwise, keep up the good work.
 

feldon

Loreseeker
Joined
18/04/2016
Messages
1,352
Lovebear":2vjb9zby said:
Love this game, but the only flaws so far, imo are:
-Cannot buy mana pots unless in cleric guild.
-Cannot change guilds.
-Having to leave a dungeon or even your own tower to save a game. A bit like having to go outside for a smoke lol.

Otherwise, keep up the good work.

Just a few things, since these comments have come up a few times:

1. Balancing requirement. There are enough opportunities to find mana pots any ability to buy would simply make the Cleric OP.
2. Valid, but this game has shown itself to hold your responsible for your actions. Just ask people who dropped/sold something that ended up being incorporated into a quest. At some point, a reputation based 'honorary member' type system could be implemented, but I think David likes the idea of you being married to one guild. Also, this increases replay enjoyment that would be lost if one character could enter every guild in the game.
3. This is for our safety mainly. Save inside a dungeon, get bested repeatedly, unable to make it back out, you now have a dead save and have to backtrack to an old save. This is a function available on 'casual' mode though. Considering there use to be only difficulty level rather recently, I'd expect the difficulty setting to be under some tweaking before all is said and done.


*Moved to Feedback*
 

DavidBVal

Developer
Staff member
Administrator
Joined
28/02/2015
Messages
7,463
As Feldon said, 1 and 2 are intentional, but not being able to save inside your house will be fixed on next update
 

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