Sir ShanksAlot
Well-known member
- Joined
- 22/03/2016
- Messages
- 623
Hey what if we had rings that could change our sprites when equipped?
They could give flat base stats that take over your stats when equipped and earned by killing say 1000 of a specific monster type?
For Example:
Warrior A kills 1000 Werewolves and get the Lycan Transformation Ring.
Upon equipping the ring, your sprite will appear as a Werewolf, the damage is a set range unaffected by your stats or equipped weapon like 9-12 and attack speed is 12. Your armor becomes a set amount despite your equipped gear. Movement speed increases. Your resistance becomes negative to fire and spirit (amplifying damage received by those) and increases to death and cold. And all human NPC's become hostile towards you for seeing you as a werewolf.
Just a thought!
They could give flat base stats that take over your stats when equipped and earned by killing say 1000 of a specific monster type?
For Example:
Warrior A kills 1000 Werewolves and get the Lycan Transformation Ring.
Upon equipping the ring, your sprite will appear as a Werewolf, the damage is a set range unaffected by your stats or equipped weapon like 9-12 and attack speed is 12. Your armor becomes a set amount despite your equipped gear. Movement speed increases. Your resistance becomes negative to fire and spirit (amplifying damage received by those) and increases to death and cold. And all human NPC's become hostile towards you for seeing you as a werewolf.
Just a thought!