Kudos for troll design / concept

VDX_360

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The troll is quite impressive, both visually and combat wise. It was a wonderful surprise.

I -imagine- a decent mythology score would let you know the secret to killing it, but I had to relay on guessing from EK lore. (Can someone confirm mythology score would trigger needing to killing blow to have fire damage?)

First fight, was caught off-guard, and it made a fun, and slow death. Party could do all sorts of tricks to keep it down, and stay alive, but without fire damage, was a foregone conclusion. I had no fire weapons, and the one person with a torch in their inventory was a mage (let's say he didn't fare well trying to hit the troll).

Second time, I was far better prepared.

It's also a fight where channeling makes a huge difference.
 

VDX_360

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I tested it.

The troll has a Mythology Appraise difficulty of 11, which means it's impossible to fully indentify in the current version of the game.

So does the Player ever find out in-game that the killing blow to the troll must have fire damage?

That seems a pretty big thing to leave out?
 

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