A Shady Traveler
Loreseeker
- Joined
- 22/08/2017
- Messages
- 290
Actually just 6 ideas
I know David may be now more concerned about releasing 1.0 version, but i think 0.9.1020 solved most the problems and he can "relax" now. So i decided to share some things id like to see in game. Maybe David can use some of this stuff in future updates.
1. Character background
Considering the game story, our main character is an orphan.
so, the way he was raised since childhood could explain some of his tendencies concerning traits, skills and weapons usage, in other words, his class.
Ex.: if i choose to play Warrior, his background could be an orphan who was taken to serve as a squire or trained to be a soldier or guard of a castle, until receive the magic letter, so his strong traits, wich he developed during his life, are STR, END
A Rogue was a street urchin kid who grown wandering streets, commiting robberies and schemes in order to survive until received the letter, so he developed AWA, AGI
A Cleric was raised in a monastery assisting monks in copying and cataloguing books, so his main points are INT and PER
It would appear in intro, after the player choosed his class and started game, as a picture with a small text (the same way intro is already made explaining about the empire, varannia and the magic letter, it would just be one more picture adding background of the main character). I believe it would make the plot more immersive.
I know David may be now more concerned about releasing 1.0 version, but i think 0.9.1020 solved most the problems and he can "relax" now. So i decided to share some things id like to see in game. Maybe David can use some of this stuff in future updates.
1. Character background
Considering the game story, our main character is an orphan.
i mean, he was cast away by his father for safety reasons, so he must have been raised as an orphan
Ex.: if i choose to play Warrior, his background could be an orphan who was taken to serve as a squire or trained to be a soldier or guard of a castle, until receive the magic letter, so his strong traits, wich he developed during his life, are STR, END
A Rogue was a street urchin kid who grown wandering streets, commiting robberies and schemes in order to survive until received the letter, so he developed AWA, AGI
A Cleric was raised in a monastery assisting monks in copying and cataloguing books, so his main points are INT and PER
It would appear in intro, after the player choosed his class and started game, as a picture with a small text (the same way intro is already made explaining about the empire, varannia and the magic letter, it would just be one more picture adding background of the main character). I believe it would make the plot more immersive.