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Just experimenting...
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<blockquote data-quote="Apocalypse" data-source="post: 68762" data-attributes="member: 29448"><p>Wow!</p><p>That's an interesting experiment!</p><p>I was looking for an excuse to start a new playthrough lolll, your "Comparative Parallel Run" idea looks fun. </p><p></p><p>Warriors have it easy, yes. And mages can be very weak and fragile early game, but it really depends on the choice of build. A mage can be extremely powerful early game too. I'd say mages vary the most from build to build, while warriors are the most stable / uniform class. Though rogues could almost be divided into 2 classes: archers and <s>dead</s> melee loll.</p><p></p><p>PS: I love your "No Stealing" rule!!! I often run past big bosses to steal an artifact in the chest behind them, then come back to fight them later in the game. It always feels dirty and cheaty loll.</p></blockquote><p></p>
[QUOTE="Apocalypse, post: 68762, member: 29448"] Wow! That's an interesting experiment! I was looking for an excuse to start a new playthrough lolll, your "Comparative Parallel Run" idea looks fun. Warriors have it easy, yes. And mages can be very weak and fragile early game, but it really depends on the choice of build. A mage can be extremely powerful early game too. I'd say mages vary the most from build to build, while warriors are the most stable / uniform class. Though rogues could almost be divided into 2 classes: archers and [S]dead[/S] melee loll. PS: I love your "No Stealing" rule!!! I often run past big bosses to steal an artifact in the chest behind them, then come back to fight them later in the game. It always feels dirty and cheaty loll. [/QUOTE]
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