In the description of the Dodge proficiency, it states "+5 for each DEX point above 4, and +2 for each AWA point above 4".
However, when playing with trait values in the character creation screen, it can easily be seen that Dodge follows the same rules as other skills/proficiencies, i.e. +4/+2 for every point above 4 of the primary/secondary trait, and -2/-1 penalty for every point below 4 of the primary/secondary trait, respectively.
So negative Dodge and therefore negative Avoidance is possible (and actually occurs in the game, e.g. when looking at the stats of Sage Crabs).
@DavidBVal: Is this a calculation bug or is the description wrong?
However, when playing with trait values in the character creation screen, it can easily be seen that Dodge follows the same rules as other skills/proficiencies, i.e. +4/+2 for every point above 4 of the primary/secondary trait, and -2/-1 penalty for every point below 4 of the primary/secondary trait, respectively.
So negative Dodge and therefore negative Avoidance is possible (and actually occurs in the game, e.g. when looking at the stats of Sage Crabs).
@DavidBVal: Is this a calculation bug or is the description wrong?