If Freeport, Liberty, Urk-Daonassar, and ultimately, Dragon Mountains area would be available...

IAmOdie

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I would love it if you could get these quests:

Remember Therod Nom? This guy is making a crazy bet, again. He bet he would beat the infamous Synrath Stonehorn (a new Minotaur NPC) from Liberty, a rather smart but powerful minotaur, who is known as the champion of arm-wrestling contest in all Varannar. You will challenge him, must have the STR 4 check to win, and will receive Admantite Greataxe (can be crafted by Xnaurl Steelbringer, another new NPC) as well as huge reputation boost in Liberty. This will unlock the "Muscles of Iron, Bones of Steel" Achievement. The Admantite Greataxe would be a proof for beating Synrath in arm-wrestling contest, and Therod Nom would pay you 5.000 Gold for it. But here's a twist: you may refuse to give the greataxe, Therod Nom would say he would pay more (7.000 Gold), and more gold (7.500 Gold) + his special necklace which he believed worthless (A necklace with +2 Per). Refusing it would lead Therod Nom hostile, and killing him would enable you to loot: Bluesteel Sword, a Necklace, and 10.000 Gold, but minus 10 reputation on Varsilia.

Unlockable after completing A Dangerous Bet. After defeating Synrath in an arm-wrestling contest, you will have a chat with him and he will reveal that he was a warrior blacksmith who managed to escape from the Ashen Wastes before he went insane. He would ask you escort him to Maze of Lamth where King M'Dmoo resides, and King M'Dmoo would welcome him warmly. He would reward you with Ashen Chestplate, an armor he used to wear. You, the developers, are free to make him a merchant NPC, or a special NPC that builds equipment (preferably Ashen equipment) the same way Stridsibum does.

Upon arriving on Freeport, you will hear rumors from civilians about a thief and his monkey. Once you arrived in a jungle area between Liberty and Urk-Daonassar, you will encounter a monkey stealing bananas from some Kurg apes. This will be the first time you saw some friendly Kurg apes. A distinguishable Kurg ape by the name of Harock (a Kurg NPC) will ask you to take the banana back from the monkey. Depending on your method, the fastest way is to steal the bananas from the monkey with your agility, which requires you to have AGI 4 check. This will also unlock the "I Could Steal Even From Lupin!" achievement. Alternatively, you may want to set a trap to the monkey which makes the monkey companion, Aldin (another new NPC, and yeah, you already know where this name comes from) aggressive on his dialogue (not hostile), or confront Aldin somewhere between Freeport and Liberty to have his companion to behave. Either way, after returning the bananas, you will be rewarded by Harock, and choose between a Mace (a superior version of Bone Mace) or a Maul (a superior version of Bone Maul).

Unlockable after completing Monkey Thief without making Aldin hostile, if aggressive, you can either pay him or do this quest, though you will end up doing this easy quest either way. Aldin will reveal that he used to be from New Garand farms, and reveal that he has a crush, someone who he never had the chance to confess his feeling to. He also revealed that he was one of volunteers of Royal Loreseekers in locating the Mathrisian Codex, but unlike other volunteers, he somehow ended up in the Orc Kingdom. His crush was none other than Elisse Urhad. If you tell Elisse about Aldin, who, in fact, also has feeling for him and is waiting for his return, she will ask you to tell Aldin to return as she is waiting for him. Once you tell Aldin about this, he will tell you that he and his monkey companion will retire as thieves duo, and become the guardian of New Garand farmlands. He will also reward you with a special ring he used for trading. (A ring with Gossip III)

I will write more of this. You may give your critics or suggestions until then.

MOD NOTE: Added spoiler tags to break up post. Using spoiler tags to break up posts improves the organization and readability of the forum.
 

IAmOdie

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Upon arriving on Urk-Daonassar, you may chat with the Orc armor and weapons merchant, and he will tell you about the Legendary Blacksmith. You will need either INT 4 or PER 4 check to learn that this blacksmith, in fact, was last seen on the Dragon Mountain. You will go the Dragon Mountain area, and after fighting your way through the overwhelming numbers of cunning Goblins (Hobgoblins and Dragon Priest alike), Drakes, and powerful Dragons, you will find a cave where someone definitely lives there. You will find some racks of weapons and armors, piles of straws, ponds of clean and drinkable water, and some space that looks like kitchen. You will encounter an Orc, named Xnaurl Steelbringer. He will ask you to find him or buy him a golden bolt for his blacksmith tongs. The racks, the straw piles, the ponds, and kitchen will all be interactable. (is this even a word? lol) The fastest way is to approach the piles of straws and find the bolt among them, and if you have AWA 5, you can find the golden bolt among the straws. This option will earn you the Achievement "Eyes Sharper than even Diamond" or "Hawkeye". Alternatively, you can just buy the bolt in Urk-Daonassar armor/weapon trader. Returning the bolt to Xnaurl will earn you the "Goblin Slayer" short sword with Beast slayer attribute. The short sword will have the highest attack speed that could rival a dagger. Xnaurl will now be able to craft you a special weapon: choose any basic non-elemental weapons (Iron, Steel, Bluesteel, and Silver), and as for bow, only Short Bow, Hunting Bow, or Oak Bow, and then choose an element for it:
- 2 Rubies or 5 Fire Salts = Fire, alternatively: 1 Ruby and 3 Fire Salts
- 2 Sapphires or 5 Living Ices = Ice, alternatively: 1 Sapphire and 3 Living Ices
- 2 Pearls or 5 Sparkling Powders = Thunder, alternatively: 1 Pearl and 3 Sparkling Powders
- 2 Chitin Carapaces or 10 Small Diamonds = Spirit, alternatively: 1 Chitin Carapaces and 5 Small Diamonds
- 20 Zombie Fleshes or 10 Skulls or 2 Demonic Skulls = Death, alternatively: 10 Zombie Fleshes and 5 Skulls, or 5 Skulls and 1 Demonic Skull
- 4 Giant Mamba Fangs or 2 Coral Snake Fangs = Toxic/Poison, alternatively: 2 Giant Mamba Fangs or 1 Coral Snake Fangs
and, dojyaaan! You have yourself a weapon with +5 customized elements, and more powerful than the available one.
I want to add Attribute, but I'm still confused as to how, and the weapon would be way too OP.

This is a Warrior's Guild quest, a rather easy quest for level above 25, but you need to be on level 18 to start the quest. Two or three area between Liberty and Urk-Daonassar, you will be jumped and ambushed by a band of bandits who try to rob you, and you will defeat them, of course, and some of them will retreat into their hideout's secret entrance. Their panic make them forgot that you saw that secret entrance. Upon entering Urk-Daonassar, somewhere, Sergeant Roxy, a female Warrior guild Sergeant, will have a conversation with an Urk-Daonassar Orc Sergeant regarding the troubles around Urk-Daonassar, which some would even endanger the entire city. The troubles are, in fact, the bandits whom you defeated before entering Urk-Daonassar, and you will learn that they consist of human, orc, varannar, centaur, and rexadon. According to the Orc Sergeant, the Warchief has hired the Warrior's Guild for this matter. Sergeant Roxy and the Orc Sergeant will ask whether you would assist them in besieging the bandits' hideout. Alternatively, with INT 3, you may volunteer to sneak into the hideout via their secret entrance and cause chaos among the bandits by killing their leader, which the Orc Sergeant would praise you for such clever tactic, though Sergeant Roxy would shake her head saying the tactic is actually simple, but agree to it nevertheless. You will enter the secret entrance and fight some powerful rexadons and centaurs, but the number is few compared to those in the front. If all goes well, you will kill the bandit leader which is a level 18 Dercurion Deserter, and you will also be able to loot 12 Gold Ingots, 4 Purple Diamonds, 3 Emeralds, 3 Rubies, 3 Pearls, Imperial Trollhunter Bow, Amulet of the Eye, and Ancient Tolassian Tome in the bandit leader's personal stash. Right after you loot, one of the bandits will shout "Help m-" *dead* and Roxy and the Orc Sergeant will be outside the bandit leader's room. You will only have the Ancient Tolassian Tome should you attack the hideout together with Sergeant Rexy, the Orc Sergeant, and their soldiers, as the Orc Sergeant will keep all those loots for Urk-Daonassar's treasury. You will have +15 Reputation for Urk-Daonassar, +10 Reputation for Warrior's Guild, and be rewarded 10.000 Gold if you attack the hideout together, 5.000 Gold if you sneak past the bandit hideout.

Xnaurl from distance: Ho, you're approaching me, human? Instead of killing me like every other things out there, you are getting close to me?
You:
a. Hello, sir, quite a comfortable cave you live in here.
b. I can't beat the hell out of you without getting closer.
c. I'm busy, bye. (Leave)
Xnaurl:
a. Well, thanks for the flattery, I guess, I have been living here for around, I forgot, 10 years? Or 15 years? Anyway, I'm surprised to see a mortal coming up here in this dangerous Dragon Mountain. What brings you here, human?
b. Hoho! Then come here and kill me... is what I would love to say, but I'm already old and I have been living here for around, I forgot, 10 years? Or 15 years? Anyway, I'm surprised to see a mortal coming up here in this dangerous Dragon Mountain. What brings you here, human? Are you really here to kill me?
You:
a. Are you... the Legendary Blacksmith?
b. Then prepare yourself, Orc... is what I would also say, but I don't feel like killing. I'm surprised you can speak a human language fluently, Orc. And what are YOU doing up here?
c. What have you got for sale? (Leave)
d. (If you choose option a) I'm here to kill everything that lives and moves here, including you. / (If you choose option b) YES! I AM!
Xnaurl:
a. The Legendary Blacksmith? Yes, and no, young one. I am indeed a blacksmith, but I'm no legendary blacksmith. The world is vast, and there are many other blacksmiths in this vast world who is far better than me. And I no longer craft any weapons, or at least not some powerful ones like those Orc Legions, Ashen Minotaurs or Maze Goblins wield. I still have my hammer, but not tongs, and I need them to craft some exquisite and powerful weapons. I just crafted what I can with my hammer alone ever since the Maze Goblins captured me.
b. Fufufu... Hahahaha! What did you take me for? A dumb Orc? Have you ever even been to Urk-Daonassar? There are lots of smart Orcs there, smarter than I am. And do you know? Thuram library is guarded by an Orc who is also a powerful mage, not sure if he still guards it though. (This is a Skyrim reference, by the way, would be nice if the developer would add it) Not all of us are dumb, stupid, and barbaric, there are some who are more than intelligent enough to even become a well-known scholar. Anyway, I was a blacksmith back in Urk-Daonassar. I was here just for venturing, to find some metals or blue metals to make some new weapons with, but I was captured by the Maze Goblins. I managed to escape and hid up here in this cave, and no one had ever really visited me here, not Drakes, not Dragons, not even Goblins. YOU are the first visitor in a while.
d. Before you kill me, can you do this old Orc one last favor?
You:
a. What's wrong with the tongs? Is it broken? Or does It lose its nail? Or did the Goblins take them when they captured you?
b. Thuram Library? Never heard of it. But yes, I did hear about an orc being a famous Loreseeker in Varsilia.
d. (a) Very well, what do you want, old man? (b) No, you will die, here and now. (Leave) (I'll leave the rewards of killing Xnaurl Steelbringer to y'all.)
Xnaurl:
a/d. I lost the bolt of my tong, and I think it's still somewhere around here, maybe outside, maybe in the entrance, or maybe even in this very room, hahaha! Anyway, it's a golden bolt, I think it's not hard for you to find it. Or, you can just buy it in Urk-Daonassar if they are still selling it. Me? I'm old, those Goblins or even Dragons may kill me before I even manage to get out of this place. (Leave) (Quest updated)
b. I see. So Thuram no longer has any library or some sorts. Well, it was a pleasure talking to you, young one.
You:
b. Pleasure to meet you, too. (Leave) (You learned something important)

Talking to him again will only give you one option:
Xnaurl:
Good to see you again, human. How may this old Orc be any of help to you?
You:
a. Are you... the Legendary Blacksmith?

That's all for now, I will write some later. Maybe more Guild quests and Companion quests.

MOD NOTE: Deleted unnecessary full quote, added spoiler tags to break up post. When written a very long post, try to break it up a bit as it helps keep the forum organized.
 

Ipalalien

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Joined
21/05/2021
Messages
67
Nice Jojo reference there buddy.

How can you possibly think this, Dude You A legend.

I can't wait until you next post, Even I Happy to read these Possibly New Quest, Just Read them Make me Happy.
 

IAmOdie

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thats good plot, but don't forget about Adaon Origins story, he's 'grow up' in Freetown, maybe Developer can write some another quest for him
In the meantime, I can write about Adaon's origin in Freeport. I'm still writing a quest about Grissenda, and will probably post it tomorrow. After that, a Guild Quest involving the Seventh House involving both Freeport and Liberty (and maybe Urk-Daonassar), and then Adaon's quest, revealing his past. But for Adaon's origin, I kinda wish David himself would give his thought about it.
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Nice Jojo reference there buddy.
I made the JoJo reference way too obvious there, didn't I? I wish to make more of JoJo references, Berserk references, and Goblin Slayer references. I hope it would be possible for me to make some of it. And let's see some of y'all get the references, especially the Berserk one.
 

Exterminatus

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The quest "the eye of tol" itself says why the priests betrayed the god of death. They strayed from their god's path by kidnapping, enslaving and torturing people still alive. Their fear of being punished by their god was decisive to keep the crown hidden so Tol would never wake up again, which worked for a while until our character did something with it.
That's of course true, but if I recall correctly, somebody (or maybe even a book) refers to Tol and his companions and says that "one was betrayed by the others", but I'm not exactly sure...
 

VDX_360

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Hey all, just a friendly note about some tools the forum has to make life a bit easier, esp for long posts. Note, the default setting for the Replay button is a full quote. That's often the least useful way to add to the dialogue. I'll reach out to technical staff about changing the default Reply status.

If you want to give an shout out to someone, try tagging, (@ + user name) . That will will send the user an notice of a response without a need of any quote. For example, @IAmOdie, great posts on your quest idea.

If you're just adding to the general discussion, or responding to the post above, just comment. No need to use the Reply button or use a full quote.

If you do need to quote, a truncated quote will help readers know what part of the post you're replying to in your new post. In that case, edit the full quote in the Reply down to the crucial few words.

And when you are making a novel sized post, the use of the spoiler feature to break up the post is useful. Just look at how much easier it is to scan / read the proposed quest options now versus if they're just one long novel.


Thanks all.
 

IAmOdie

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Pontianak, West Borneo, Indonesia
@VDX_360 Thank you! I have no idea I could also use the spoiler button like we could in My Anime List. I tend to write a lot, and write it very long, so it would help us, especially myself, a lot. Once again, I thank you. 😄 👍

Like I told you all yesterday, I will post the Companion Quest: Grissenda, here.
To start this quest, you will have to have Grissenda as your companion (well, duh!), completed Call of the Blood, and at least 50 Reputation (Hero) in Varsilia. Once you enter Freeport, you will encounter some slaves which, according to a Legionnaire there, most of them used to be Varsilia's soldiers. Grissenda saw not only some of the soldiers who used to train with her, but also her trainer himself, Sir Malfoid, who is just a broken husk of his former glorious self, but still looks surprisingly healthy and fit despite being a slave. You can approach either Malfoid first, or Praetor Bierman who was in charge of the slave. Either way, you will chat with Malfoid, and learned how he and his troops lost against the Mercian forces and how terribly most slaves are actually treated, including him. This shocked Grissenda, and you can see her hands trembling from rage, no, wrath, and her eyes looking like an angry demonic Ashen minotaur. You will be given two options: a. Let her go on rampage against the Mercian soldiers on, or; b. Calm her down, and talk to Praetor Bierman. There are two options here:

Option A.
You are just as angry as Grissenda, or maybe even angrier. Attack every soldiers that you can find, but these soldiers don't actually die, they may kill you, though. Once you defeated all of them, Praetor Bierman will ask you.

Praetor Birman: Travelers, cease this madness. Your rages can only do little against the might of Mercian Empire. Please, cease this pointless farce.
You:
a. No. (Leave)
b. Fine, we will talk. Grissenda, please, calm down. I understand your anger, but maybe I can talk this through.

If (a), you will fight them the second time, and once you defeated all of them, Bierman will once again ask you.

Praetor Bierman: I can... see the might, the same might, you two have displayed against my soldiers. You displayed the same might that sir Malfoid have shown us, especially the lady knight over there.
Grissenda: SILENCE, MONSTER! I HEAR NOTHING FROM HE WHO WILL BECOME A CORPSE BEFORE ME! JUST WAIT TILL I CUT YOUR HEAD WITH MY BLADE!
Praetor Bierman: Then I ask your companion over there, will you please cease this pointless fight? We will talk, and I will even offer you a place for both of you to rest.
You:
a. A fancy offer you give us there, Praetor, I would love to consider your request... But I refuse! (Leave)
b. That's... surprisingly kind of you. Very well, let's talk. And Grissenda, please, calm down. Perhaps we can talk this through.

If (a), once again, you will fight them the third time, and once you defeated all of them again, Grissenda will charge towards Praetor Bierham, but Sir Malfoid will intercept.

Grissenda A: Sir Malfoid?! WHY?! GET OUT OF THE WAY! HIS HEAD SHALL TASTE THE SHARP EDGE OF MY BLADE!!

Option B.
Calm Grissenda, and talk directly to Praetor Bierman. Perhaps your silver tongue can talk this through.
Praetor Bierman: How may I help you, travelers? I see you pay a visit to a slave that I consider my equal.
Grissenda B: Your... equal? You defeated him, made him your lowly slave, and tortured him... Is this Mercia's idea of honor?!

This line below is Sir Malfoid's respond to either Grissenda A or Grissenda B's lines:
Sir Malfoid: This man is an honorable warrior, Grissenda. Sure, he defeated me, and made me a slave, but this is the best thing he could do without having me suffer, either in the hands of Mercian nobles or, worse, Mercian torturers. He would have freed me along with my... my... grand-daughter... but the Emperor and the Legate would not allow it as they know of my military reputation and my feats in battle, so he begged the Legate to make me, and my soldiers, his slaves.
Grissenda: Wha... What...? (You can see total confusion in her and her rage is suddenly gone)
Praetor Bierman: Yes, I... I couldn't bear to see my equal in battle, and his gallant soldiers, to be in such lowly position, to be tortured by those snot-nosed noblemen who couldn't even raise a fist. In fact, I couldn't stand the slavery and how those slaves are treated, Varsilian or Varannar alike. I considered this man as my brother, and freedom is what I wished the most for Malfoid and his soldiers, but the Legate would never allow me to free someone that would potentially become a threat to the Empire.
Grissenda: I.. I see, but...
You:
a. (INT 4) But you could go to the most dangerous place, or a place where there are diseases, and tell the Legate that Malfoid died from the place's dangers saving your life, or due to the disease.
b. (PER 4) But you could have, you know, asked the Emperor or the Legate to have Malfoid train your soldiers.
c. But sir Malfoid would have break through this place and escaped, or you would have silently freed sir Malfoid and his soldiers.
Praetor Bierman:
a. That... is actually an excellent idea. Sure, the Legate's scouts at the tower over there may get suspicious, but if we faked Malfoid, some his soldiers, and some of my soldiers' death, the scout will think it was purely an accident. The thing is, *whispers* I wish to join Varsilia ranks, overthrew Mercian Emperor, and replaced him with a better one. But I have yet to find a better emperor than the current one.
b. Heh, I think of that, too, young one. But my brother Malfoid here preferred to either die honorably or even live in shame rather than making Mercia's military more powerful than ever before. You may not notice it, but the Legate's scout is here spying on us from afar. Rather than Malfoid joining Mercia, *whispers* I wish to join Varsilia ranks with Malfoid, overthrew Mercian Emperor, and replaced him with a better one. But I have yet to find a better emperor than the current one.
c. No, you see over there at the tower? That's one of the Legate's scouts. They would report the Legate immediately whether if Malfoid tried to escape or if I even try to free just one of the soldiers, let alone Malfoid himself.
You:
a/b. Wait... What?! That's... a big plot twist on your part. Alright, how about this: we BOTH fake all of your deaths in Varsilia, make it as if you all died by our hands. Tell the Legate that you will invade New Garand, and the scout will report to the Legate that you, Malfoid, and all you two's soldiers were single-handedly killed by the infamous Varsilian Hero, and his/her companion, the Valiant Warrior whose rage rivals even the likes of Minotaur and Ursan altogether.
c. (back to the previous option of either a or b)
Grissenda: Umm, minotaur and ursan...? Well, that's... Uhh...
Praetor Bierman:
If you choose Option A from the start.
You... You are the Varsilian hero? Hoho! After seeing you and your companion fought my men, you truly deserve such title. Aah, if only Mercia also has a hero such as yourself, young one. Well, I can see both of us being defeated by you two, what do you think, Malfoid?
If you choose Option B from the start.
Hmpf, you are telling me, Bierman the Fierce, to fake my death against you? Young one, I know who you are, but do you really deserve your name? Come! Duel with me and prove your worth against one of the finest Mercian warrior! (Leave) (You, the developers, are free to have the player fight him alone or with Grissenda, more epic if alone, tbh. Anyway, Praetor Bierman is a level 20 Human.)

After defeating Bierman
Praetor Bierman: *pant* *pant* Incredible! *pant* You bested one of Mercian's finest! Very well, travelers, I can definitely see myself, and Malfoid, and even our men together, being defeated by two of you. What do you think, Malfoid?
Malfoid's respond is whether you fight Bierman's soldiers or Bierman himself
Malfoid: I... don't know, Bierman.
Grissenda: What's wrong, sir? Is something still bothering you?
You:
a. (INT 4, optional) Your grand-daughter, isn't it? Is she a slave in Sydarun?
b. Your grand-daughter, isn't it? We will try our best to find her whereabouts, and free her.
Praetor Bierman:
a. Oh... Umm, you may want to convince Praetor Jenard to free her, or maybe buy her from him.
Malfoid:
a. Yes, how did you... Doesn't matter. Please! Save my grand-daughter! She is the only family I have left. My wife died before I became a Lieutenant, my sons died in battle, his wife died as a slave, and their daughter was born to be a slave as well.
b. Please! Save my grand-daughter! She is the only family I have left. My wife died before I became a Lieutenant, my sons died in battle, his wife died as a slave, and their daughter was born to be a slave as well.
Grissenda: Okay, but where will sir Malfoid and sir Bierman stay in New Gar-... Ah, I see! In Eirenda's place! Yes! Sir Malfoid and sir Bierman can teach the children of my sister how to fight!
Praetor Bierman: Alright, it's settled, then. I wish you luck, Hero of Varsilia. (Leave) (Quest Updated)

Have yet to make a dialogue until here. But you will either convince Praetor Jenard to free Yamiba (INT5 or PER 5 check) or buy Yamiba for 10.000 Gold, give her freedom, and you will be able to see her again in New Garand. You will return to both Bierman and Malfoid.

Talking to either of them will always have Bierman talking first.
Praetor Bierman: Greetings, hero of Varsilia. Any luck in freeing Malfoid's grand-daughter?
You:
a. Yes, she is in New Garand, now.
b. Greetings, Praetor Bierman and Sir Malfoid. (Leave)
Malfoid: Oh... *cries in happiness* I... I can never thank you enough for your kind deeds, young one. (Bierman also cries and then hugs Malfoid)
You: So? What now?
Praetor Bierman: *Bierman unsheathed his sword and pointed it at your face, surprising you and Grissenda, but also smiled and winked at both of you, and you and Grissenda played along with it* *whisper* The scout can't really hear us talking, but if I point my sword like this, he will think I threaten you to leave this place. Meet us at the southernmost part of Northern Inori, we will... Ahem! *loudening his own voice* BATTLE there! *His men escort you out of his place.* (Leave)

In southernmost section of Northern Inori.
Praetor Bierman: Here we are, Hero of Varsilia, I can see the scout is looking at us from afar. Are you ready to strike fear into the forces of Mercia?
Malfoid: You know, young one, seeing you fight makes me want to fight you myself. I, too, wish to test the might of my own pupil. Sure, you two will "kill" all of us here, but we will battle both of you for real.
Grissenda: Yes, sir. I will prove that I'm one of your finest students.
You: I have always wanted to say this: *take a deep breath* CHAAAAARGE!!! (Leave)

If all went well, interact (Bury) with the lying bodies of every single "enemies" you fight there. You can't leave the area until you have interacted with every single one of them. Once you do, go to New Garand, the house behind Latimer is Eirenda's house. You will see Bierman (no longer Praetor), Malfoid, Yamiba, and Eirenda there.

Eirenda: Gris, there you are! I have heard everything from sir Bierman.
Bierman: Aah, there you are, both of you! Come here, and drink with us!
Grissenda: No.
Eirenda: I have heard about Sir Malfoid, I never expected to have them to train my children in the future. But Sir Bierman the Fierce? How strong have you become, sister?
Grissenda: Tough enough to go against both minotaur and ursan. Both sir Malfoid and sir Bierman have to lay low. Can they stay here for gods know how long?
Eirenda: Sure! I would feel safe with them in this house. And Yamiba would keep me company. So you need nothing to worry about, sister. You can still go to more adventures with your dear companion.

I leave the dramatic family reunion dialogue between Malfoid and Yamiba for y'all's imagination. Quest completed. Grissenda learned more Advanced skills, had 4-5 trait points, and 3-4 skill points.
 
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Xen

Loreseeker
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13/03/2017
Messages
624
Those phrases you can read in every stat value is part of the dev's humor. Including the famous "Invisible Swampdonkey"
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If you'll write a quest idea about Hirge, you can integrate her moral issues against Mercia's slavery and how it's connected to Varannaris' hostility. Maybe including conflicts against the church of The Three and the Witches of Orogg
 
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IAmOdie

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Pontianak, West Borneo, Indonesia
Sure. I will write it after I finish a new Guild Quest for the Three. But seriously, just writing Grissenda's quest alone took me almost two days. I don't spend all my days in front of my office's macbook, and I could barely type on phone, which is why it took me two days just to finish Grissenda's quest. Not to mention Adaon's, and especially Hirge, who is my personal favorite companion.
 

Xen

Loreseeker
Joined
13/03/2017
Messages
624
@IAmOdie same for me, she's my go to companion whenever i'm playing non-Cleric character
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Otherwise, if i'm playing a cleric my companion as a support is Grissenda and a bow-oriented Adaon if a war-cleric
 

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