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How to install EK on new tablet
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<blockquote data-quote="stonedwolf" data-source="post: 73384" data-attributes="member: 21926"><p>Yes, you need to buy for each platform. This is the same for all games.</p><p></p><p>The reason is each "host" platforms demands a fee from the developer. So if you spend $3 buying a game on Gog then about $1 goes to Gog and $2 goes to the developer. But none goes to Apple or Google. So both Apple and Google refuse to "help out" the Gog purchase.</p><p></p><p>For a developer (an Indie developer, a large-scale publisher might be able to negotiate differently) to make a game for all platforms then (in round figures) for your $3 purchase $1 would got Apple, $1 to Google, $1 to Gog, and $1 to Steam. And it's not even like these are flat fees. They're percentages. So he can't set the price at $12, give $4 to the four platforms, and keep $8. Nope. He'd have to pay $4 to Apple, $4 to Google, $4 to Steam, and $4 to Gog. So for every $12 of revenue the developer would have to play $16 just to have the files hosted. </p><p></p><p>And that's why the game isn't cross-platform. It's not the developer WANTS you to buy several times, but you do.</p><p></p><p>Same as if you have a PlayStation and love Call of Duty and have the entire set, if you buy an Xbox, then yes, you have to buy the entire set again.</p></blockquote><p></p>
[QUOTE="stonedwolf, post: 73384, member: 21926"] Yes, you need to buy for each platform. This is the same for all games. The reason is each "host" platforms demands a fee from the developer. So if you spend $3 buying a game on Gog then about $1 goes to Gog and $2 goes to the developer. But none goes to Apple or Google. So both Apple and Google refuse to "help out" the Gog purchase. For a developer (an Indie developer, a large-scale publisher might be able to negotiate differently) to make a game for all platforms then (in round figures) for your $3 purchase $1 would got Apple, $1 to Google, $1 to Gog, and $1 to Steam. And it's not even like these are flat fees. They're percentages. So he can't set the price at $12, give $4 to the four platforms, and keep $8. Nope. He'd have to pay $4 to Apple, $4 to Google, $4 to Steam, and $4 to Gog. So for every $12 of revenue the developer would have to play $16 just to have the files hosted. And that's why the game isn't cross-platform. It's not the developer WANTS you to buy several times, but you do. Same as if you have a PlayStation and love Call of Duty and have the entire set, if you buy an Xbox, then yes, you have to buy the entire set again. [/QUOTE]
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