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Exiled Kingdoms
General Forum
How come there was no non evil stun immune item in what I understand was probably the final update?
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<blockquote data-quote="Darteous" data-source="post: 72554" data-attributes="member: 26851"><p>I can't remember where I posted about it, this happened quite awhile ago, but David did take part in the thread and I believe he said he'd see about fixing it for the update that was coming up at the time. I presume it's fixed, I just don't like dying and haven't bothered to test it. It was one very very few would run into because hardly anyone bothers to be a high level before progressing with the main storyline.</p><p></p><p></p><p>Stun immunity is overly powerful for any character, both mages and rogues are too weak to live if they get stunned in a compromised position, are they just supposed to die if they get unlucky in a manner that can't be well planned for. Being unlucky happens, but such one should be able to plan for.</p><p></p><p>I think there are a few potential fair workarounds. For instance allowing companions to walk around you if you're stunned. One of the main reasons I got 2 overpowered companions was so that they would take the attention off of me in the unlikely event that I got stunned/paralysed and likely kill the enemy while I'm stunned. They did the job well, the problem this time was I literally got stunned as I walked in the door so my companions couldn't defend me.</p><p>Could also allow us to train our companions additional advanced skill. If Gris could use scrolls due to magic training I could just have her heal me while stunned. Which I guess I'll have to use Hirge, she's just so much worse of a tank that I don't like to use her and have built up quite a dislike of her to an unreasonable extent...</p><p>and no argument that scroll is a bit unreasonable, but so is the stun/paralysis so it balances out.</p><p>Will suck that I won't be aiming for the dragon shield anymore, that thing is beautiful.</p></blockquote><p></p>
[QUOTE="Darteous, post: 72554, member: 26851"] I can't remember where I posted about it, this happened quite awhile ago, but David did take part in the thread and I believe he said he'd see about fixing it for the update that was coming up at the time. I presume it's fixed, I just don't like dying and haven't bothered to test it. It was one very very few would run into because hardly anyone bothers to be a high level before progressing with the main storyline. Stun immunity is overly powerful for any character, both mages and rogues are too weak to live if they get stunned in a compromised position, are they just supposed to die if they get unlucky in a manner that can't be well planned for. Being unlucky happens, but such one should be able to plan for. I think there are a few potential fair workarounds. For instance allowing companions to walk around you if you're stunned. One of the main reasons I got 2 overpowered companions was so that they would take the attention off of me in the unlikely event that I got stunned/paralysed and likely kill the enemy while I'm stunned. They did the job well, the problem this time was I literally got stunned as I walked in the door so my companions couldn't defend me. Could also allow us to train our companions additional advanced skill. If Gris could use scrolls due to magic training I could just have her heal me while stunned. Which I guess I'll have to use Hirge, she's just so much worse of a tank that I don't like to use her and have built up quite a dislike of her to an unreasonable extent... and no argument that scroll is a bit unreasonable, but so is the stun/paralysis so it balances out. Will suck that I won't be aiming for the dragon shield anymore, that thing is beautiful. [/QUOTE]
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Exiled Kingdoms
General Forum
How come there was no non evil stun immune item in what I understand was probably the final update?
Exiled Kingdoms
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