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Exiled Kingdoms
General Forum
How come there was no non evil stun immune item in what I understand was probably the final update?
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<blockquote data-quote="VDX_360" data-source="post: 72553" data-attributes="member: 2651"><p>Side-stepping my strong feelings on permadeath workarounds, let's explore the mage stun immunity issue:</p><p></p><p>Mages received several tweaks over development that made them stronger. A few addressed balance issues like not having mage armor provide immunity for an infinite number of traps (just one now). The stun immunity issue was discussed at length. </p><p></p><p>It came down to that as a class, mages were already super powerful. Stun immunity was just deemed, on the balance, overly powerful for them.</p><p></p><p>So, no stun immunity for mages.</p><p></p><p>The Amulet of Dark Whispers really throws a wrench in that system.</p><p></p><p>I --might-- argue the better fix would be to remove the Stun Immunity from the amulet, rather than add another item for mages.</p><p></p><p>That would not be a popular idea.</p><p></p><p>How to dovetail a mage item that gives stun immunity would be tricky. Where to add it to the game? Do you add it as a rare drop, an unique item, or a quest reward? New quest? Modify an existing quest reward?</p></blockquote><p></p>
[QUOTE="VDX_360, post: 72553, member: 2651"] Side-stepping my strong feelings on permadeath workarounds, let's explore the mage stun immunity issue: Mages received several tweaks over development that made them stronger. A few addressed balance issues like not having mage armor provide immunity for an infinite number of traps (just one now). The stun immunity issue was discussed at length. It came down to that as a class, mages were already super powerful. Stun immunity was just deemed, on the balance, overly powerful for them. So, no stun immunity for mages. The Amulet of Dark Whispers really throws a wrench in that system. I --might-- argue the better fix would be to remove the Stun Immunity from the amulet, rather than add another item for mages. That would not be a popular idea. How to dovetail a mage item that gives stun immunity would be tricky. Where to add it to the game? Do you add it as a rare drop, an unique item, or a quest reward? New quest? Modify an existing quest reward? [/QUOTE]
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Exiled Kingdoms
General Forum
How come there was no non evil stun immune item in what I understand was probably the final update?
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