Comm4nder":1u1kwfzf said:
Allright, before i start to explain wich propably isnt neccessary, do you have alredy detected the huge imbalancing between STR and AGI for Warriors and putting points into STR is actually senseless, compared to what AGI offers?
Well, are you taking into account:
-2 hander specialist allows to add STR x 2 at level 2
-DPS is not an exact measure of damage received, just your output, before substracting enemy armor. More heavy-hitting weapons are more able to go through armor, vs enemies like minotaurs or bosses.
-heavy-hitting weapons make whirlwind and charge much better, as it's based on weapon damage, not taking delay into account.
Taking that aside, AGI is more useful, yes. but it is also true that after it raises to certain level, it is very expensive to keep working on it.
Also 2 hander itemization is very lacking, many better 1 handers have been introduced, that's why I ask to wait 1 week. OR not, throw at me your ideas, so I may actually make it better while I'm working at it; worse that can happen is, it's things I had already thought about.