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Exiled Kingdoms changelog
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<blockquote data-quote="DavidBVal" data-source="post: 16417" data-attributes="member: 2"><p><strong>v.0.8.936 2/8/16</strong> </p><p></p><p><strong><span style="color: #FF8000">Content and world changes/additions</span></strong></p><p></p><p>-Free License expanded, added Kingsbridge, New Garand Farmlands, and several dungeons. Level cap increased to 5.</p><p>-Mercia and Ilmara have their own separate pool of Town Hall quests now. Beware, some of the Mercian quests will hurt your reputation with other factions.</p><p>-Available Town Hall quests increased from 82 to 137.</p><p>-New dungeon near Freetown, with a quest. Recommended for level 14+</p><p>-New random encounters on the roads.</p><p> </p><p></p><p><strong><span style="color: #FF8000">Features and enhancements</span></strong></p><p></p><p>-Pay fine: if your reputation with a kingdom or town is below -5 (but not below -20), you can pay gold at the Town Hall to improve it.</p><p>-Town Halls now properly display how they calculate reputation, when it is the average of two different factions.</p><p>-You can now save your game at your house.</p><p>-New compression: game size reduced by 12Mb, and loading times are now faster.</p><p>-The button to talk to your companion will now appear more to the left of other conversations, to reduce accidental tapping on it.</p><p>-Donations are now repeatable.</p><p></p><p></p><p><strong><span style="color: #FF8000">Bugfixes</span></strong></p><p></p><p>-Fixed a crash that could happen when talking to Hirge in your house.</p><p>-Fixed an AI bug that could freeze enemies after they fought another NPC on the screen edge.</p><p>-Fixed a bug that sometimes made the player appear behind walls and obstacles.</p><p>-Companions will now correctly recover with 50% health.</p><p>-Some ground items that were wrongly being drawed over the player have been fixed.</p><p>-Many lesser bugfixes and crashfixes.</p><p>-Over 50 small typos/grammar mistakes fixed.</p><p></p><p></p><p><strong><span style="color: #FF8000">Balance and adjustments</span></strong></p><p></p><p>-XP reward for completing Town Hall Quests increased (+45%). Some of them will be available at a minimum level, and the enemies now have a level cap.</p><p>-On "Casual" difficulty, regeneration cap has been increased from 35hp to 50hp.</p><p>-Cleric skill "Arbenos' Might" now costs less mana and has its duration increased by 50%</p><p>-Potions of speed and invisibility now have a shorter duration.</p><p>-Drop rate of scrolls increased, but price in shops increased as well.</p><p>-Giants and Dragons are now immune to pushback.</p><p>-If you push your companion into a trap, you'll get hurt too. Remember, companions also have families.</p></blockquote><p></p>
[QUOTE="DavidBVal, post: 16417, member: 2"] [b]v.0.8.936 2/8/16[/b] [b][color=#FF8000]Content and world changes/additions[/color][/b] -Free License expanded, added Kingsbridge, New Garand Farmlands, and several dungeons. Level cap increased to 5. -Mercia and Ilmara have their own separate pool of Town Hall quests now. Beware, some of the Mercian quests will hurt your reputation with other factions. -Available Town Hall quests increased from 82 to 137. -New dungeon near Freetown, with a quest. Recommended for level 14+ -New random encounters on the roads. [b][color=#FF8000]Features and enhancements[/color][/b] -Pay fine: if your reputation with a kingdom or town is below -5 (but not below -20), you can pay gold at the Town Hall to improve it. -Town Halls now properly display how they calculate reputation, when it is the average of two different factions. -You can now save your game at your house. -New compression: game size reduced by 12Mb, and loading times are now faster. -The button to talk to your companion will now appear more to the left of other conversations, to reduce accidental tapping on it. -Donations are now repeatable. [b][color=#FF8000]Bugfixes[/color][/b] -Fixed a crash that could happen when talking to Hirge in your house. -Fixed an AI bug that could freeze enemies after they fought another NPC on the screen edge. -Fixed a bug that sometimes made the player appear behind walls and obstacles. -Companions will now correctly recover with 50% health. -Some ground items that were wrongly being drawed over the player have been fixed. -Many lesser bugfixes and crashfixes. -Over 50 small typos/grammar mistakes fixed. [b][color=#FF8000]Balance and adjustments[/color][/b] -XP reward for completing Town Hall Quests increased (+45%). Some of them will be available at a minimum level, and the enemies now have a level cap. -On "Casual" difficulty, regeneration cap has been increased from 35hp to 50hp. -Cleric skill "Arbenos' Might" now costs less mana and has its duration increased by 50% -Potions of speed and invisibility now have a shorter duration. -Drop rate of scrolls increased, but price in shops increased as well. -Giants and Dragons are now immune to pushback. -If you push your companion into a trap, you'll get hurt too. Remember, companions also have families. [/QUOTE]
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