- Joined
- 28/02/2015
- Messages
- 7,506
This thread is outdated, to check a full Changelog of the game please visit:
http://www.exiledkingdoms.com/changelog/
-------------------
How to update?: simply wait, the update will hit your device and show up in the Play Store. It can take from a few hours to a couple days to be available to everyone.
Changelog of latest builds
Go to the bottom of this page for the latest changes.You can also check the log for older updates. If you want to be notified of updates, use the Suscribe topic link on the upper left corner.
v.0.7.886 - 30/3/16
-"A Key to the Past" quest is now completable.
-Fixed a crash that could happen when talking to travelling armorers.
-Bugfix: Turkish language devices will now run game scripts properly.
-Bugfix: solved the error that could freeze companions permanently.
-Bugfix: no longer upon reload the wrong spawns will appear(monsters in town, or empty town)
-Fixed a bug that could crash the game when followed by certain NPCs.
-Sneak Attack only works on melee now, skill points have been refunded.
-Many small fixes added to dialogues and map geometry.
-UI changes and adjustments.
-Several new magic items.
-General stability and performance.
http://www.exiledkingdoms.com/changelog/
-------------------
How to update?: simply wait, the update will hit your device and show up in the Play Store. It can take from a few hours to a couple days to be available to everyone.
Changelog of latest builds
Go to the bottom of this page for the latest changes.You can also check the log for older updates. If you want to be notified of updates, use the Suscribe topic link on the upper left corner.
v.0.7.886 - 30/3/16
-"A Key to the Past" quest is now completable.
-Fixed a crash that could happen when talking to travelling armorers.
-Bugfix: Turkish language devices will now run game scripts properly.
-Bugfix: solved the error that could freeze companions permanently.
-Bugfix: no longer upon reload the wrong spawns will appear(monsters in town, or empty town)
-Fixed a bug that could crash the game when followed by certain NPCs.
-Sneak Attack only works on melee now, skill points have been refunded.
-Many small fixes added to dialogues and map geometry.
-UI changes and adjustments.
-Several new magic items.
-General stability and performance.