Re: New Towns Related to Story?
Remember when you arrived in th the last screen of the game, you can escape early with an option correlating with "The Three" will save us or something?
I have an idea (if David is willingly want to add it) if you finished all the lingering problem that is currently happened in Illmara (Doubt to the three, Unaccessable to the Palace, Nivaria's Dissapearance, Arbenos Long Meditation, Tol's correlation with "The Three", ect) you'll be given an certain object (like a mark or a totem) to then you'll later place it in the Ark for The Three then aid you for facing "The Terror"
As for Thuram (where I think most of the Forsaken member will be), you can use the method of verbal war to gain trust against the member of the Forsaken (and bonus of the Thuramian Magocracy member
) to then aid you in the last comfrontation against the Magistrate (still need the twist of the Orb of Shadow though)
That way, you can go full synergy between Thuram, Ilmara and Varsillia at the same time to help you against the Magistrate's Group of the Forsaken member and defeating "The Horror" (and crush the Mercian Kingdom along the way >
)
P.S: it's all my opinion btw, you don't need to expand it as far as I perceived it is