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<blockquote data-quote="VDX_360" data-source="post: 70312" data-attributes="member: 2651"><p>Things David misses about old D&D:</p><p>1) THAC0.</p><p>2) Seven-hour combat (5 seconds of rolling dice, the rest spending arguing about the rules).</p><p>3) Vecna showing up randomly to wipe out party members.</p><p>4) Yelling, "ROLL INITIATIVE, M*THER F*CKER!," every time a party member pointed out a technical error on his part. This leads to the the next point:</p><p>5) Rule Zero. Oh, How David misses being able to claim almighty DM status on a whim. Get a lucky critical on that wizard? Oh. Sorry. That was just a clone, the real one is behind you. Did you survive the trap? No worries, the mountain blowing up with you in it. You know. Slight changes.</p></blockquote><p></p>
[QUOTE="VDX_360, post: 70312, member: 2651"] Things David misses about old D&D: 1) THAC0. 2) Seven-hour combat (5 seconds of rolling dice, the rest spending arguing about the rules). 3) Vecna showing up randomly to wipe out party members. 4) Yelling, "ROLL INITIATIVE, M*THER F*CKER!," every time a party member pointed out a technical error on his part. This leads to the the next point: 5) Rule Zero. Oh, How David misses being able to claim almighty DM status on a whim. Get a lucky critical on that wizard? Oh. Sorry. That was just a clone, the real one is behind you. Did you survive the trap? No worries, the mountain blowing up with you in it. You know. Slight changes. [/QUOTE]
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