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Cleric needs work
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<blockquote data-quote="antienvironmentalist" data-source="post: 31005" data-attributes="member: 3088"><p>I think you misread. I said "consider <em>if</em>". You missed my point entirely <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> </p><p></p><p></p><p></p><p>As I mentioned, it's not a big deal, I just think it would be a cool slight improvement. I understand your opinion, but surely you must admit that technically there is in fact a reason (low-impact DPS boost) to change either the "stacking" or type of damage dealt (again, not a huge or important reason, but nonetheless it would technically be a tiny bit better if it was tweaked in one of several suggestions from thread; it's surely low impact, but in the same breath you mention how DPS is all that matters in this game, so.... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> ).</p></blockquote><p></p>
[QUOTE="antienvironmentalist, post: 31005, member: 3088"] I think you misread. I said "consider [i]if[/i]". You missed my point entirely :) As I mentioned, it's not a big deal, I just think it would be a cool slight improvement. I understand your opinion, but surely you must admit that technically there is in fact a reason (low-impact DPS boost) to change either the "stacking" or type of damage dealt (again, not a huge or important reason, but nonetheless it would technically be a tiny bit better if it was tweaked in one of several suggestions from thread; it's surely low impact, but in the same breath you mention how DPS is all that matters in this game, so.... ;) ). [/QUOTE]
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