Cleric handicap? Underpowered?

Playanlive

New member
Joined
18/05/2017
Messages
12
Just wondering my fellow adventures, first off big fan of ek, I play just about every day. I wanted to talk about the cleric, to me so far that class seems way less capable to Rouge an warrior. The other classes skills just recharge and don't depend on mana. By the way my cleric is only lv 8 so I'm not an expert. But I had a thought that might help the cleric out. Maybe make some of the skill not take any mana or have the mana recharge after time. And all so the best hammer I can find so far is the blue steel hammer. Let me know what you think. Cheers.
 

Bliznit

Member
Joined
10/06/2016
Messages
22
Cleric can be a fun build, but no where near the DPS of the other 2 characters.

I like the Tanking aspect of the cleric's I've built, but need to know when to run away.
For skills I max intervention, get some arbenos might, crusader, Heal wounds and nivaria's barrier before level 10, then I looked for the advanced skills trainer.

Bluesteel Hammer is best light hammer until you can Find Thunder.. I used Thunder from when I found it, until I died just now at level 14, I'm playing Ironman, so one death means game over.....Oh well, time to build another one!
 

SirDonkalot

Active member
Joined
04/05/2016
Messages
120
Once you get a bigger Manapool, and some of the new recent skills that were introduced , you should feel some of the clerics potential.
he got quite powerful recently
 

brissenden

Translator
Joined
13/03/2017
Messages
149
Location
Belarus, Minsk.
Playanlive":1cluv6i3 said:
And all so the best hammer I can find so far is the blue steel hammer. Let me know what you think. Cheers.
The idea to allow clerics to use one-two skills without mana, making some of them not mana dependent, is great. But right now i can't think of such skills that'd sound realistic without the help of divine powers. Arbeno's might – definitely magic. Holy shield, flames of faith, sacred fire – too. Really, i don't know...

The best blunt weapon you can find is the iron golem fist.
 

Xen

Loreseeker
Joined
13/03/2017
Messages
624
Clerics should join The Three to gain access to trader which sells Lesser Potion of Mana, if you build cleric as a healing warrior then Arbenos Might, Bloodlust, Crusader, Duel, Heavy Hand, and Massive Critical should be your priority, and don't forget your heal and Nivaria's Barrier.
 

Cuckoorex

Well-known member
Joined
09/03/2017
Messages
266
Clerics definitely need natural mana regeneration when not moving, and more merchants selling high-level mana potions. Mana regen, at least during daylight, should be a standard.
 

Landarenrns

New member
Joined
14/03/2017
Messages
11
IMO issue with the cleric are

1. the reliance on buffs and the fact that they can be interrupted, and when intervention goes off it rips all your buffs off you.

2. Weapon diversity.
This feels like the biggest hurdle in the game. There are hundreds of items in this game, and all most all of them are worthless on the cleric.

The list of two handed maces might as well be warrior only, none of them are as good as 1h-shield. You do less damage and take more.

IMO in nivarian or the temple one of the cleric skills should be reworked to be a two hand mace spec. with 10 str and a two hander i do less damge then with paladin sword, a lot less.

-or-

Add additional damage to the smiting skills, like +20 additional damage while using a two handed weapon.


Right now at 21 my cleric runs Precision strikes and Massive crits 3. Those two skills are so much better then spirit ward, death ward and retribution. It's not even close. Advanced skills need to be tweeked on the cleric really badly.
Battle prayer is good, but the rest are pretty bad, boarding on useless.
Why would I run resist buffs when I can just swap gear before I go to an area?
Why would I need to use skill points on an ability that restores mana when I can just potion?

I went the cleric guild so I don't have duel, but I have access to mana potions. If a new source of mana potions is dropped into the game then going the cleric route would be useless.


TL;DR

Buffs are fragil
Weapons are limited
advanced skills are bad
cleric guild needs a new better incentives for joining.




P.S.
I love the game, not complaining, those are just my opinions on the cleric. It's still a strong class
 

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