Cleric builds: level 20 (STR/PER & heal DPH; AGI & intervention armor DPS).

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brissenden

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Belarus, Minsk.
I think everyone will agree with the fact that clerics need more guides. Beeing the weakest DPS class, clerics make the best tanks, and i'll try to prove it with these two builds. First build is purely aimed to DPH (damage per hit) and mana usage (healing wounds, Arbeno's might and intervention) to go on, instantly healing yourself and casting might till intervention, so you need to raise your mana bar and STR; second build doesn't depend so much on PER and has a better DPS and armor.

First build: cleric STR & mana.

Traits.
STR: 7 (+1).
END: 4 (+1).
AGI: 3 (+1).
INT: 3 (+1).
AWA: 1 (+1).
PER: 4 (+1).

Skills.
Healing wounds III.
Intervention III.
Arbeno's might III.
Crusader III.
Nivarias barrier III.
Thelume's wisdom II.

Advanced skills.
Precision strikes III.
Massive criticals III.

Stats:
DPH 16-21+6 spirit (with Arbeno's might 24-29, +6 spirit, +4 fire),
speed 10,
critical 15%, 22-63 (with Arbeno's might 30-87),
DPS 30.9 (with Arbeno's might 45.3),
stun 5%,
armor 25,
411 HP,
202 mana.

Equipment: heroic helm, blessed platemail vest, gauntlets of might, paladin's lonsword, shield of life, necklace of depths, the abbot's ring, ring of unlife, vorator hide mantle, blessed belt of agility, blessed platemail leggins, blessed platemail boots.


 

brissenden

Translator
Joined
13/03/2017
Messages
149
Location
Belarus, Minsk.
The second build: AGI intervention cleric.

Traits.
STR: 3 (+1).
END: 3 (+1).
AGI: 9 (+1).
INT: 1 (+1).
Awa: 2 (+1).
PER 0 (+1).

Skills.
Holy shield IV.
Intervention III.
Arbeno's might III.
Crusader lll.
Nivaria's barrier III.
Thelume's wisdom I.

Advanced skills.
Precision strikes III.
Massive criticals III.

Stats:
HP 346,
mana 102,
DPH 16-22 (Arbeno's might 24-30, +4 fire),
speed 13,
critical 18%, 23-66 (Arbeno's might 31-90),
DPS 35.1 (Arbeno's might 54.5),
effect – stun 5%,
armor 32 (Nivaria's barrier 42).

Equipment: the same, except of changing the paladin's longsword to ancient fang.

The only lack of this build is the neccesity to carry mana pots (you'll have 50 mana for combat and another 50 for intervention, with enough mana potionts you become nearly immortal).


 
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