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Class Additions and Tweaks
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<blockquote data-quote="Terranatar" data-source="post: 63668" data-attributes="member: 29999"><p>So after playing through on both PC and Mobile, I have a few recommendations for the classes of the game that I think would make the classes more fun to play, more unique, adding in some more classes, and still keeping balance.</p><p></p><p>1. While I this game is absolutely fantastic and that each class has certain things they do best and certain things you only get to do with that class, I would much prefer, and I think most people would too, a different start for every class. Playing the same start over and over again with every class, especially if you plan to add more[which I do hope happens], will get very boring very fast.</p><p></p><p>2. If there was two ways to add more classes into the game, I think sub-classing might be a bit better of an idea. Rather than going in to create entire new classes to have to start the game over with, maybe give people the option to do certain quests to unlock sub-classes that allow special things. Cleric into paladin or dark knight. Warrior into Tank or Two handed DPS, mage into a frost, lightning, arcane, or fire specialist, and maybe a rogue who specializes in daggers, dueling, stealth, or bows?</p></blockquote><p></p>
[QUOTE="Terranatar, post: 63668, member: 29999"] So after playing through on both PC and Mobile, I have a few recommendations for the classes of the game that I think would make the classes more fun to play, more unique, adding in some more classes, and still keeping balance. 1. While I this game is absolutely fantastic and that each class has certain things they do best and certain things you only get to do with that class, I would much prefer, and I think most people would too, a different start for every class. Playing the same start over and over again with every class, especially if you plan to add more[which I do hope happens], will get very boring very fast. 2. If there was two ways to add more classes into the game, I think sub-classing might be a bit better of an idea. Rather than going in to create entire new classes to have to start the game over with, maybe give people the option to do certain quests to unlock sub-classes that allow special things. Cleric into paladin or dark knight. Warrior into Tank or Two handed DPS, mage into a frost, lightning, arcane, or fire specialist, and maybe a rogue who specializes in daggers, dueling, stealth, or bows? [/QUOTE]
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