- Joined
- 20/01/2017
- Messages
- 6,271
There's a chest with a Level 6 lock on it in the water with the bridge in the troll cave.
A few concerns:
1: How is a player supposed to even think to look for it there?
2: Four levels of Locking picking with high DEX still gives ZERO chance to open.
On a further comment, I like the IDEA of the bridge room, but given the brutality of water in the game, the room is a cheap TPK. The game would be well served on having the water level lower, with a few deep spots.
I did not find the rubble piles useful friendly to try to stand on, and even if when I could, the total distance required to be under water was too far for most characters to make it.
So yeah, the entire hidden unwerwater tunnel and underwater chest seem just stupid as currently designed.
A few concerns:
1: How is a player supposed to even think to look for it there?
2: Four levels of Locking picking with high DEX still gives ZERO chance to open.
On a further comment, I like the IDEA of the bridge room, but given the brutality of water in the game, the room is a cheap TPK. The game would be well served on having the water level lower, with a few deep spots.
I did not find the rubble piles useful friendly to try to stand on, and even if when I could, the total distance required to be under water was too far for most characters to make it.
So yeah, the entire hidden unwerwater tunnel and underwater chest seem just stupid as currently designed.
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