SirDonkalot
Active member
- Joined
- 04/05/2016
- Messages
- 120
Looking for a Warrior that doesnt care about Strengh , Endurance ..let alone Intelligence...?
The Duellist might be one for you if you want to change it up.
We care about Speed , Armor and sniping - the love to our bow is just as great as to our shield. We pick our Enemys careful, and ideal one by one , but even against a horde we have our Armor and resistance to back us up.
1. Traits.
Str - 0 Tempting to put in some points - but no! even 1 is too much
End - 2 Is Required to learn certain Elemental Wards - 2 is enough
Agi - 10 Gives us Armor, Dmg with light weapons and bows - Capping to 10 quickly!
Int - 0 We are happy to be dumb and slow learner - 0 is perfect
Awa - x Supports our Bow and gives us extra Armor - Second Main Stat!
Per - 2 Is needed for Wards, and 3 for Advanced Skills - 3 is good
2. Skills
Resilience and Shield Expert - One passive , one active both are a must have early
Bash - Our Synergie to the bow attack - we love the knockback and take the stun for closecombat.
Charge - Very Important for repositioning and for escaping when overwhelmed, atleast 1 point early
Flurry and Quickshot - Both are our Main skills, if one is on cooldown we want to use the other style - put in points as soon as possible
Bloodlust and Duell - both are Synergies that gives us power in our 1vs1 Abilitys.
Elemental Wards - Spirit is a must have, if you want to surive that paraliyze and prevent getting unlucky ,
The rest of the Elemental Wards is personal preference - if non iron , its probably wise to put in more offensive abilitys
3.Backpack
Even early, we always want to have that healing potion and a recall in our backpack.
As we progress we want to expand our options....
Since we are a hybrid we always want to have our Bow/sword switch closest to our Skills.
If things goes terrible wrong somehow - we need!! Restoration Spells that Hirge can provide, when we cant drink potions fast enough or when we are paralized for a long time
Providing her with summoning scrolls and restore potions can be helpful in tough times.
Having the Ankh as an extra life in Ironman, gives a good feeling , never bank it!
If you havent explored the game fully yet, you want to keep your extra backpack stacked!! Resistence Potions for all kind of dangers , and switching gear that back ups your weakest resistance. an alternative weapon and some strong foodsupplie for longer journeys, is a must if you dont want to die because you are trapped somewhere and run out of stuff.
Last Word and the build in "action":
After trying different classes and builds, this is my favorite , so i thought, might aswell share it , maybe one of you gets an insperation out of it trying different stuff out.
Gl fellow Exiled Kingdom Adventureres and ironheads
The Duellist might be one for you if you want to change it up.
We care about Speed , Armor and sniping - the love to our bow is just as great as to our shield. We pick our Enemys careful, and ideal one by one , but even against a horde we have our Armor and resistance to back us up.
1. Traits.

Str - 0 Tempting to put in some points - but no! even 1 is too much
End - 2 Is Required to learn certain Elemental Wards - 2 is enough
Agi - 10 Gives us Armor, Dmg with light weapons and bows - Capping to 10 quickly!
Int - 0 We are happy to be dumb and slow learner - 0 is perfect
Awa - x Supports our Bow and gives us extra Armor - Second Main Stat!
Per - 2 Is needed for Wards, and 3 for Advanced Skills - 3 is good
2. Skills

Resilience and Shield Expert - One passive , one active both are a must have early
Bash - Our Synergie to the bow attack - we love the knockback and take the stun for closecombat.
Charge - Very Important for repositioning and for escaping when overwhelmed, atleast 1 point early
Flurry and Quickshot - Both are our Main skills, if one is on cooldown we want to use the other style - put in points as soon as possible
Bloodlust and Duell - both are Synergies that gives us power in our 1vs1 Abilitys.
Elemental Wards - Spirit is a must have, if you want to surive that paraliyze and prevent getting unlucky ,
The rest of the Elemental Wards is personal preference - if non iron , its probably wise to put in more offensive abilitys
3.Backpack

Even early, we always want to have that healing potion and a recall in our backpack.
As we progress we want to expand our options....
Since we are a hybrid we always want to have our Bow/sword switch closest to our Skills.
If things goes terrible wrong somehow - we need!! Restoration Spells that Hirge can provide, when we cant drink potions fast enough or when we are paralized for a long time
Providing her with summoning scrolls and restore potions can be helpful in tough times.
Having the Ankh as an extra life in Ironman, gives a good feeling , never bank it!
If you havent explored the game fully yet, you want to keep your extra backpack stacked!! Resistence Potions for all kind of dangers , and switching gear that back ups your weakest resistance. an alternative weapon and some strong foodsupplie for longer journeys, is a must if you dont want to die because you are trapped somewhere and run out of stuff.
Last Word and the build in "action":
After trying different classes and builds, this is my favorite , so i thought, might aswell share it , maybe one of you gets an insperation out of it trying different stuff out.
Gl fellow Exiled Kingdom Adventureres and ironheads

