Chaos in Mausoleum - lever too far

Vaaclav

Translator
Joined
06/08/2016
Messages
165
Location
Czech republic
There is one very strange situation in lever room in Mausoleum. Character can handle lever across spike trap even if he/she is so far from spike trap to it could hurt him/her.

I made a screenshot of that situation.

I think that this should not be - and any handling of lever should be only when character stays directly nearby lever.

I have not tested other levers yet (like that in Maze of Lamth) since this finding but at least in this case it is the most visible.
 

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DavidBVal

Developer
Staff member
Administrator
Joined
28/02/2015
Messages
7,442
Badly positioned collision box, fixing for next update, thanks.
 

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