Changelog - list of all updates.

Status
Not open for further replies.

DavidBVal

Developer
Staff member
Administrator
Joined
28/02/2015
Messages
7,584

Version 0.7.1.368 - 7/1/2024


Fixes

• Hovering in the Character Window over Initiative and other stats will again show the correct information.
• Solved a bug that could disable some buttons in character creation.
• Solved some geometry errors in the Peninsula.
• Lifeless creatures that manage to reduce a stun received effect to zero or less will no longer report receiving such effect in the console.
• Drain Essence spell is no longer marked as unimplemented.
• Minor text and description fixes and improvements.
 

DavidBVal

Developer
Staff member
Administrator
Joined
28/02/2015
Messages
7,584

Version 0.7.1.369 - 7/1/2024

Fixes

• Fixed some small area geometry issues in Galeb Peninsula.
• Clicking the "Camp" key while moving or other specific conditions will no longer bug the camp UI.
 

DavidBVal

Developer
Staff member
Administrator
Joined
28/02/2015
Messages
7,584

Version 0.7.1.370 - 8/1/2024

Fixes

• Fixed UI issue: Spellcasting icons were no longer appearing in interaction mode after casting Unseal spell.
• Fixed UI issue: Reordering party members in the Party Options menu in resolutions higher than 1080p was unreliable.
 

DavidBVal

Developer
Staff member
Administrator
Joined
28/02/2015
Messages
7,584

Version 0.7.1.371 - 9/1/2024

Fixes

• Fixed a "silent crash" that bugged the game after camping (triggered by Empty Hands quest). Saved game is unaffected, it'll work fine after the update.
• Fixed: Casting healing spells on dead party members crashes the game.
• Poison will now be removed from KO'ed party members.
• Scorching wave spell will no longer affect dead or KO'd characters.
• Fixed several "pits" in the Galeb's Bluffs where the player could become trapped.
 

DavidBVal

Developer
Staff member
Administrator
Joined
28/02/2015
Messages
7,584

Version 0.7.1.372 - 9/1/2024​

Changes & Improvements

• Added support for ultra-wide resolutions (2560×1080, 3440×1440, 3840x1600).

Balance

• Holy Sustenance willpower cost increased from 5 to 9.

Content fixes

• Several hidden items in the Peninsula were invisible to the player(mostly imperial pennies). Solved.
• A group of Mirmek past the outpost was suddenly disappearing in mid battle due to an occlusion bug. Solved.
• Solved a reported geometry hole in the dead valley.

Fixes

• Right-clicking during camp will no longer freeze the UI.
• Sacrifice witch talent was doing more damage than intended. Fixed.
 

DavidBVal

Developer
Staff member
Administrator
Joined
28/02/2015
Messages
7,584

Version 0.7.1.373 - 9/1/2024​

Fixes

• Hotfix for UI in ultrawide resolutions.
 

DavidBVal

Developer
Staff member
Administrator
Joined
28/02/2015
Messages
7,584

Version 0.7.2.374 - 10/1/2024​

Changes & Improvements

• Custom key mapping implemented.
• You can now enable inverted mouse axis (both Y and X) also on the settings/controls tab.

Balance

• Minotaur gains some racial bonuses: +1 Armor, +3 Critical Defense.
• Batrax fire resistance penalty adjusted (from -50 to -25), and gains cold resistance (+25).
• Goblin no longer has a penalty to shock resistance.

Fixes

• Fixed an issue that could remove the crosshair cursor after talking to captain Garren.
• If a corrupted file was in the saves folder, the Load Game window would crash. Solved.
• Area map screen was not correctly updating the game day and time. Solved.
 

DavidBVal

Developer
Staff member
Administrator
Joined
28/02/2015
Messages
7,584

Version 0.7.2.375 - 11/1/2024​

Changes & Improvements

• Mouse sensitivity setting added.
• During dialogues, you can now use number keys to select an option(numpad keys too).

Fixes

• Some enemies would be left out of the battle boundaries and become unreachable. Fixed.
• Fixed a visual glitch in the journal in Nessera Caves.
• User-defined key bindings were not working in combat. Fixed.
 

DavidBVal

Developer
Staff member
Administrator
Joined
28/02/2015
Messages
7,584

Version 0.7.3.376 - 13/1/2024​


Optimization

• Reduced memory usage in Galeb Peninsula which will lead to better performance and stability (especially on devices with combined RAM+VRAM of 16Gb or less)


Changes & Improvements

• Two new controls added to rotate combat camera, by default mapped to keys Q and E (previously you could just press mouse wheel and rotate). If you have mapped these keys already you may need to assign them.


Fixes

• Fixed an issue in which enemies in triggered battles would suddenly become hidden in the first round, and then appear.
• Fixed an issue in some fights in the Galeb Crypt that could make the screen go black and the player fall through the world after the fight ends.
• Directional key bindings were ignored when panning camera in combat. Solved.
• Corrected the text of the Static Burst spell, it was incorrectly stating that the spell deals 3d4 damage, when it deals 2d4.
 
Last edited:
Status
Not open for further replies.

Top